I'm checking because I had before the last...
OMG it was getting the old! SHAME TO ME
Search found 171 matches
- Fri Jan 12, 2018 11:00 am
- Forum: Works in Progress
- Topic: Bidir test
- Replies: 4
- Views: 5374
- Fri Jan 12, 2018 10:57 am
- Forum: User Support
- Topic: OLD LUXCORE - Shadowcatcher not fully transparent
- Replies: 12
- Views: 12881
Re: Shadowcatcher not fully transparent
I'll check.
Thanks
Thanks
- Fri Jan 12, 2018 9:30 am
- Forum: Works in Progress
- Topic: Bidir test
- Replies: 4
- Views: 5374
Bidir test
I repost the image.
Bidir test with old luxcore.
Regards
Bidir test with old luxcore.
Regards
- Fri Jan 12, 2018 8:42 am
- Forum: Works in Progress
- Topic: Fire Caustics
- Replies: 14
- Views: 13686
Re: Fire Caustics
WOW!!!
- Fri Jan 12, 2018 8:24 am
- Forum: User Support
- Topic: OLD LUXCORE - Shadowcatcher not fully transparent
- Replies: 12
- Views: 12881
Re: Shadowcatcher not fully transparent
Yes, with the hemi lamp it works fine, the problem is with the sunsky background.
Sorry to bother.
Sorry to bother.
- Thu Jan 11, 2018 6:12 pm
- Forum: User Support
- Topic: OLD LUXCORE - Shadowcatcher not fully transparent
- Replies: 12
- Views: 12881
Re: Shadowcatcher not fully transparent
Maybe I'm wrong, but I prefer less features but rock solid than more features but working only on specific conditions.
IMHO.
IMHO.
- Thu Jan 11, 2018 6:07 pm
- Forum: User Support
- Topic: Viewport shading not working as expected
- Replies: 3
- Views: 5130
Re: Viewport shading not working as expected
Yes, exactly. Thanks for the answer.
Also the material viewport seems not very useful.
Also the material viewport seems not very useful.
- Thu Jan 11, 2018 6:03 pm
- Forum: User Support
- Topic: OLD LUXCORE - Shadowcatcher not fully transparent
- Replies: 12
- Views: 12881
Re: Shadowcatcher not fully transparent
Sorry Dade, To me the topic is to have a feature without workarounds and conditionals. I think shadowcatcher should be bulletproof and work always. I've post the Lightwave example, but it also works with Gi enabled. I've seen that setting the shadow material to diffuse you can control the color, but...
- Thu Jan 11, 2018 12:18 pm
- Forum: User Support
- Topic: OLD LUXCORE - Shadowcatcher not fully transparent
- Replies: 12
- Views: 12881
Re: Shadowcatcher not fully transparent
Thanks for the response,
On the left there is no gi, this is why the shadow is pitch black.
So, it only works with Hemi with upper hemisphere?
On the left there is no gi, this is why the shadow is pitch black.
So, it only works with Hemi with upper hemisphere?
- Thu Jan 11, 2018 10:24 am
- Forum: User Support
- Topic: OLD LUXCORE - Shadowcatcher not fully transparent
- Replies: 12
- Views: 12881
OLD LUXCORE - Shadowcatcher not fully transparent
Hi all,
This maybe is not a bug, but since the begining, shadowcatcher material is not transparent as it should.
Look at the images, on the left: Lightwave's shadow catcher on a plane with a gradient background.
On the right, luxcore one.
Best regards.
This maybe is not a bug, but since the begining, shadowcatcher material is not transparent as it should.
Look at the images, on the left: Lightwave's shadow catcher on a plane with a gradient background.
On the right, luxcore one.
Best regards.