Search found 456 matches

by marcatore
Mon Nov 11, 2019 4:03 pm
Forum: Development
Topic: User defined and driven importance sampling
Replies: 9
Views: 4401

Re: User defined and driven importance sampling

What happens with animation though? I guess it is most usable for still images or quick specific region renders Yes, it is intended to be used during the rendering of a still images where you may decide to focus on some detail with more visible noise. For instance, you can run the render for a whil...
by marcatore
Mon Nov 11, 2019 11:27 am
Forum: User Support
Topic: GPU vs CPU: different emitted light
Replies: 5
Views: 2338

Re: GPU vs CPU: different emitted light

Sent you.
by marcatore
Mon Nov 11, 2019 9:20 am
Forum: User Support
Topic: GPU vs CPU: different emitted light
Replies: 5
Views: 2338

GPU vs CPU: different emitted light

Hi, downloaded latest daily build (downloaded on 11/11/19). These are the same scene rendered with GPU and CPU with the same workstation. GPU GPU.jpg CPU CPU.jpg I don't know which one it's correct. From my memories should be the CPU one, at least visually speaking is what I'd like to achieve. This ...
by marcatore
Sat Nov 02, 2019 1:02 pm
Forum: Development
Topic: Simplify shape
Replies: 7
Views: 4934

Re: Simplify shape

fantastic! it's turning out really well and powerful.

Great!
by marcatore
Wed Oct 30, 2019 9:13 am
Forum: Development
Topic: Adaptive sampling improvements
Replies: 145
Views: 68387

Re: Adaptive sampling improvements

is this feature already in the daily BlendLuxCore build?If yes, it's just using the adaptive settings? right?
by marcatore
Mon Oct 28, 2019 9:20 am
Forum: User Support
Topic: [SOLVED] OpenCL crash - blendLuxCore build 25th October
Replies: 2
Views: 1713

Re: [SOLVED] OpenCL crash - blendLuxCore build 25th October

yes. Confirmed.
Download today build and it's fine.
by marcatore
Fri Oct 25, 2019 3:22 pm
Forum: User Support
Topic: [SOLVED] OpenCL crash - blendLuxCore build 25th October
Replies: 2
Views: 1713

[SOLVED] OpenCL crash - blendLuxCore build 25th October

I've downloaded the BlendLuxCore addon of today (25th of October). I've opened a scene I've successfully rendered at the beginning of October. Launch a render and now I have this error during the OpenCL compilation [LuxRays][385.603] [Device Quadro K5200 Intersect] DirectLightVolumeInfo buffer size:...
by marcatore
Fri Oct 25, 2019 3:17 pm
Forum: Development
Topic: Adaptive sampling improvements
Replies: 145
Views: 68387

Re: Adaptive sampling improvements

Great. I hope you'll reach your goal!!!
by marcatore
Fri Oct 25, 2019 6:51 am
Forum: Development
Topic: Adaptive sampling improvements
Replies: 145
Views: 68387

Re: Adaptive sampling improvements

Sorry for the dumb question. With this film pipeline, could we have the same color results between blender output and network rendering output? At the moment, it seems that Blender applies something that changes colors and the output are different. Could your develop solve this issue? Or am I comple...
by marcatore
Thu Oct 24, 2019 3:38 pm
Forum: Development
Topic: (Open)Subdiv and Displacement shapes
Replies: 59
Views: 46804

Re: (Open)Subdiv and Displacement shapes

I hope that your last words give us room for something that reduce subdivision using camera distance (as you've already done) but along the same mesh...so at face level and not mesh level.
I'm quite sure that it will be really appreciated.