Search found 71 matches

by Continuum
Thu Dec 03, 2020 1:14 pm
Forum: Finished Work
Topic: Liquid Web
Replies: 3
Views: 3784

Re: Liquid Web

Sorry for the delayed reply :) Deep FX Studio supports liquid, rigid body & granular simulations at the moment. I plan to add more solvers in the future. There is no reaction diffusion sims yet.
by Continuum
Tue Nov 10, 2020 9:06 pm
Forum: Finished Work
Topic: Liquid Web
Replies: 3
Views: 3784

Liquid Web

Simulated and rendered with Deep FX Studio.

https://youtu.be/gxkdw5fzFfo
Image
by Continuum
Fri Nov 06, 2020 6:58 pm
Forum: Finished Work
Topic: New Animation.
Replies: 2
Views: 2308

Re: New Animation.

Nice fluids :)
by Continuum
Fri Nov 06, 2020 6:52 pm
Forum: Finished Work
Topic: Contemplating Travel
Replies: 0
Views: 3591

Contemplating Travel

Technically my first ArchViz scene ever. :D The field really interests me, lots of great renders. Will slowly work my way to more complex interiors and exteriors.

Image
by Continuum
Fri Nov 06, 2020 6:12 pm
Forum: General Discussion
Topic: Adopting LuxCore
Replies: 23
Views: 36176

Re: Adopting LuxCore

Happy to announce Luxcore is fully integrated at this point, and producing awesome stuff.

https://www.youtube.com/watch?v=eh4rBWIzifA
domino_rgb_image_pipeline_0000.jpg
by Continuum
Tue Oct 27, 2020 5:02 pm
Forum: User Support
Topic: Caustic Flickering Normal / Okay?
Replies: 4
Views: 1880

Re: Caustic Flickering Normal / Okay?

Okay understood. I was curious if it was normal. I will wait for the official release of v2.5 then. Since it's being integrated into a commercial app I will be lagging behind versions and stick with the official builds. v2.4 working well otherwise.

Thanks for the feedback.
by Continuum
Tue Oct 27, 2020 3:07 pm
Forum: User Support
Topic: Caustic Flickering Normal / Okay?
Replies: 4
Views: 1880

Re: Caustic Flickering Normal / Okay?

There are no-caches in the scene. Light tracing is enabled. I am using luxcorerender-v2.4-win64-sdk. I have attached the exported scene. The images were to big to attach. The HDRI used = https://hdrihaven.com/hdri/?c=studio&h=studio_small_02 lux_export.zip Updated: Just realized the render confi...
by Continuum
Tue Oct 27, 2020 11:25 am
Forum: User Support
Topic: Caustic Flickering Normal / Okay?
Replies: 4
Views: 1880

Caustic Flickering Normal / Okay?

I am rendering a test sequence and the caustics are flickering. There are many objects in the scene moving, so I cannot tell if it is normal? I am using the denoiser, but the glass material is fine. I have used caustics on liquids, with de-noising and there weren't notifiable flickers. Link below. h...
by Continuum
Tue Oct 20, 2020 11:16 am
Forum: Tutorials, Tips and Tricks
Topic: Luxcorerender Grunge Metal Shader Tutorial
Replies: 0
Views: 4311

Luxcorerender Grunge Metal Shader Tutorial

Not blender but the same principles apply
grunge_rgb_image_pipeline_0000.jpg
https://youtu.be/AChakbrMTYg