Search found 4711 matches

by Dade
Sun Nov 17, 2019 10:24 am
Forum: User Support
Topic: Build Error FwdIt' is ambiguous
Replies: 5
Views: 2301

Re: Build Error FwdIt' is ambiguous

Now i get different error: "C:\Users\Human\Documents\cp\WindowsCompile\Build_CMake\LuxCore\LuxRays.sln" (default target) (1) -> "C:\Users\Human\Documents\cp\WindowsCompile\Build_CMake\LuxCore\samples\luxcorescenedemo\luxcorescenedemo.vcxpro j.metaproj" (default target) (16) -> &...
by Dade
Sun Nov 17, 2019 10:17 am
Forum: News
Topic: LuxCoreRender daily/automatic builds
Replies: 222
Views: 334627

Re: LuxCoreRender daily/automatic builds

So I downloaded the standalone LuxCoreRender and unpacked it into the same place as BlendLuxCore, and then everything stopped working again. This is not the way the standalone version is intended to be used, just unpack in a different directory. I'm not sure what kind of consequences can have this ...
by Dade
Sat Nov 16, 2019 11:07 pm
Forum: User Support
Topic: Build Error FwdIt' is ambiguous
Replies: 5
Views: 2301

Re: Build Error FwdIt' is ambiguous

I should have fixed the problem.
by Dade
Sat Nov 16, 2019 2:57 pm
Forum: Finished Work
Topic: Kitchen from reference Fspy
Replies: 15
Views: 9392

Re: Kitchen from reference Fspy

Great renderings :!:
by Dade
Sat Nov 16, 2019 1:22 pm
Forum: Development
Topic: Will Luxcore stay opensource?
Replies: 2
Views: 2200

Re: Will Luxcore stay opensource?

Will Luxcore stay free forever?. It was a while I don't see this question: it wasn't a rare question for LuxRender many years ago, I think the main reason, at the time, was Indigo moving from free to use to commercial (I have vague memory of Indigo being available for free before the v1.0 :?: ). An...
by Dade
Fri Nov 15, 2019 3:06 pm
Forum: User Support
Topic: LuxCoreRender Caustics + Cycles
Replies: 5
Views: 2942

Re: LuxCoreRender Caustics + Cycles

stanland wrote: Fri Nov 15, 2019 12:46 pm
Short version: you need to use a v2.3 automatic build and to enable caustic cache too.

When official v2.3 will be out?
I hope before the end of the year but don't hold your breath :!:

However automatic build is quite stable so you could give it a spin.
by Dade
Fri Nov 15, 2019 12:27 pm
Forum: User Support
Topic: LuxCoreRender Caustics + Cycles
Replies: 5
Views: 2942

Re: LuxCoreRender Caustics + Cycles

I would like to mix cycles render and lux caustics, what is the right way to get caustics from Lux? Here is the (yafaray) version https://www.youtube.com/watch?v=vZ7EtyhGeWo There is a trick you can use: - use PATHCPU; - enabled light tracing and set the partition between light and eye tracing to d...
by Dade
Fri Nov 15, 2019 12:23 pm
Forum: User Support
Topic: LuxCoreRender Caustics + Cycles
Replies: 5
Views: 2942

Re: LuxCoreRender Caustics + Cycles

How can i also get a good sharp caustics in reflections? I have problems to do so.Lux-Custics.jpg They are called SDS paths (i.e. Specular-Diffuse-Specular paths) and are very hard to impossible to render even for normal BiDir. They require this feature: https://forums.luxcorerender.org/viewtopic.p...
by Dade
Thu Nov 14, 2019 9:24 am
Forum: General Discussion
Topic: LuxCore questions
Replies: 7
Views: 6128

Re: LuxCore questions

Have Lux developers tried to collaborate with other renderengine coders, for example Appleseed team? In distance past, there was a tentative to collaborate with Yafaray but it didn't work out. The problem is: it is particularly hard to find something to share with another and different render engin...
by Dade
Tue Nov 12, 2019 6:48 pm
Forum: General Discussion
Topic: LuxCore questions
Replies: 7
Views: 6128

Re: LuxCore questions

For me the biggest reason why i haven't yet changed to Lux is uncertainty about its future. I would say that my biggest fear is that if i start to learn a new render engine and suddenly development stops, because of lack of developers. Well, everything is possible but LuxRender/LuxCoreRender is one...