Search found 4711 matches
- Sun Nov 17, 2019 10:24 am
- Forum: User Support
- Topic: Build Error FwdIt' is ambiguous
- Replies: 5
- Views: 2301
Re: Build Error FwdIt' is ambiguous
Now i get different error: "C:\Users\Human\Documents\cp\WindowsCompile\Build_CMake\LuxCore\LuxRays.sln" (default target) (1) -> "C:\Users\Human\Documents\cp\WindowsCompile\Build_CMake\LuxCore\samples\luxcorescenedemo\luxcorescenedemo.vcxpro j.metaproj" (default target) (16) -> &...
- Sun Nov 17, 2019 10:17 am
- Forum: News
- Topic: LuxCoreRender daily/automatic builds
- Replies: 222
- Views: 334627
Re: LuxCoreRender daily/automatic builds
So I downloaded the standalone LuxCoreRender and unpacked it into the same place as BlendLuxCore, and then everything stopped working again. This is not the way the standalone version is intended to be used, just unpack in a different directory. I'm not sure what kind of consequences can have this ...
- Sat Nov 16, 2019 11:07 pm
- Forum: User Support
- Topic: Build Error FwdIt' is ambiguous
- Replies: 5
- Views: 2301
Re: Build Error FwdIt' is ambiguous
I should have fixed the problem.
- Sat Nov 16, 2019 2:57 pm
- Forum: Finished Work
- Topic: Kitchen from reference Fspy
- Replies: 15
- Views: 9392
Re: Kitchen from reference Fspy
Great renderings
- Sat Nov 16, 2019 1:22 pm
- Forum: Development
- Topic: Will Luxcore stay opensource?
- Replies: 2
- Views: 2200
Re: Will Luxcore stay opensource?
Will Luxcore stay free forever?. It was a while I don't see this question: it wasn't a rare question for LuxRender many years ago, I think the main reason, at the time, was Indigo moving from free to use to commercial (I have vague memory of Indigo being available for free before the v1.0 :?: ). An...
- Fri Nov 15, 2019 3:06 pm
- Forum: User Support
- Topic: LuxCoreRender Caustics + Cycles
- Replies: 5
- Views: 2942
- Fri Nov 15, 2019 12:27 pm
- Forum: User Support
- Topic: LuxCoreRender Caustics + Cycles
- Replies: 5
- Views: 2942
Re: LuxCoreRender Caustics + Cycles
I would like to mix cycles render and lux caustics, what is the right way to get caustics from Lux? Here is the (yafaray) version https://www.youtube.com/watch?v=vZ7EtyhGeWo There is a trick you can use: - use PATHCPU; - enabled light tracing and set the partition between light and eye tracing to d...
- Fri Nov 15, 2019 12:23 pm
- Forum: User Support
- Topic: LuxCoreRender Caustics + Cycles
- Replies: 5
- Views: 2942
Re: LuxCoreRender Caustics + Cycles
How can i also get a good sharp caustics in reflections? I have problems to do so.Lux-Custics.jpg They are called SDS paths (i.e. Specular-Diffuse-Specular paths) and are very hard to impossible to render even for normal BiDir. They require this feature: https://forums.luxcorerender.org/viewtopic.p...
- Thu Nov 14, 2019 9:24 am
- Forum: General Discussion
- Topic: LuxCore questions
- Replies: 7
- Views: 6128
Re: LuxCore questions
Have Lux developers tried to collaborate with other renderengine coders, for example Appleseed team? In distance past, there was a tentative to collaborate with Yafaray but it didn't work out. The problem is: it is particularly hard to find something to share with another and different render engin...
- Tue Nov 12, 2019 6:48 pm
- Forum: General Discussion
- Topic: LuxCore questions
- Replies: 7
- Views: 6128
Re: LuxCore questions
For me the biggest reason why i haven't yet changed to Lux is uncertainty about its future. I would say that my biggest fear is that if i start to learn a new render engine and suddenly development stops, because of lack of developers. Well, everything is possible but LuxRender/LuxCoreRender is one...