Search found 437 matches
- Wed Apr 03, 2019 11:44 pm
- Forum: User Support
- Topic: Filesaver hdr export half float?
- Replies: 20
- Views: 10913
Re: Filesaver hdr export half float?
I maybe sort of found out the black sun issue with infinity light and BiDirVM. See the line 73: const float InfiniteLightSource::LIGHT_WORLD_RADIUS_SCALE = 1.05f; https://github.com/LuxCoreRender/LuxCore/blob/efacef608f7197084979f7c924f50b36764ae5bb/src/slg/lights/light.cpp#L73 I replaced the defaul...
- Tue Apr 02, 2019 6:36 pm
- Forum: Works in Progress
- Topic: Laci's wip
- Replies: 290
- Views: 144965
Re: Laci's wip
Can PhotonGi benefit from importance sampling from grazing angles?
If you have surface like that: Viewed at this angle It tends to render black, no matter what material.
If you have surface like that: Viewed at this angle It tends to render black, no matter what material.
- Mon Apr 01, 2019 10:44 pm
- Forum: Works in Progress
- Topic: WIP PGI DEMO
- Replies: 29
- Views: 16272
Re: WIP PGI DEMO
How is this possible for a 5 min render?
Archiviz can actually be a profitable business, hmmm
Archiviz can actually be a profitable business, hmmm
- Mon Apr 01, 2019 9:19 am
- Forum: Development
- Topic: LuxCore standalone questions
- Replies: 30
- Views: 21025
Re: LuxCore standalone questions
Hi Fox, Very cool work. Looks like I have to get your latest code. Regards, FarbigeWelt aka Quantenkristall Thank you Here are all the changes i made, if you find something useful in there. Fox Changes in LuxCoreRender Ui.7z Some things you may need to change, like screen refresh time that i have s...
- Sun Mar 31, 2019 8:40 pm
- Forum: Development
- Topic: LuxCore standalone questions
- Replies: 30
- Views: 21025
- Sun Mar 31, 2019 1:51 am
- Forum: Development
- Topic: LuxCore standalone questions
- Replies: 30
- Views: 21025
Re: LuxCore standalone questions
I did joint / multi resolution icon (16, 20, 24, 28, 30, 31, 32, 40, 42, 47, 48, 56, 60, 63, 84, 186) and the quality improved quite a bit. It’s auto picking correct 60 pix icon for taskbar and 40 pix for window title bar. The console window icon is stretched to 40 pix, but looks to be limited at so...
- Sat Mar 30, 2019 8:10 pm
- Forum: Development
- Topic: LuxCore standalone questions
- Replies: 30
- Views: 21025
Re: LuxCore standalone questions
:D Got the 200 x 200 pix icon compiled in exe. Though the console icon looks with much reduced resolution and or alpha shades (maybe the old GLFW does it in bad order) LuxCoreUi Icon.png It works like that: You have your icon file luxcorerendericon.ico and rc file luxcorerendericonresourcefile.rc Rc...
- Sat Mar 30, 2019 9:29 am
- Forum: User Support
- Topic: Windows 10, Nvidia users
- Replies: 6
- Views: 3270
Re: Windows 10, Nvidia users
I got one more driver crash, it must be from upgrading driver.
Seems to be unrelated to LuxCore, which has not crashed many days.
Seems to be unrelated to LuxCore, which has not crashed many days.
- Thu Mar 28, 2019 11:24 pm
- Forum: Development
- Topic: LuxCore standalone questions
- Replies: 30
- Views: 21025
Re: LuxCore standalone questions
investigating the possibility of changing luxcore ui title bar icon. I did edit the win32_window.c file. On top i add line: #include "GLFW_ICON.rc" Somewhere in the middle of win32_window.c file: // Load user-provided icon if available wc.hIcon = LoadIcon( wc.hInstance, "GLFW_ICON&quo...
- Thu Mar 28, 2019 2:02 pm
- Forum: User Support
- Topic: Luxcore build error
- Replies: 7
- Views: 3959
Re: Luxcore build error
I may have had the same MSB6006 error.
Then i had to redo this:
pip install pyinstaller
press enter
pip install PySide2
press enter
pip install numpy
press enter
---------------
EDIT
If you have nVidia GPU, then CUDA toolkit has to be installed.
Then i had to redo this:
pip install pyinstaller
press enter
pip install PySide2
press enter
pip install numpy
press enter
---------------
EDIT
If you have nVidia GPU, then CUDA toolkit has to be installed.