Search found 2730 matches

by Sharlybg
Mon Feb 22, 2021 12:27 pm
Forum: User Support
Topic: Light emitting instances
Replies: 31
Views: 10485

Re: Light emitting instances

I introduced (partial) multi-thread support in light sources pre-processing so the time required has gone from 35secs to 8secs: # 8secs light preprocessing: # [LuxRays][16.892] EmbreeAccel build time: 19ms # [LuxCore][20.773] Light step #1 preprocessing time: 3.88031secs # [LuxCore][22.160] Light s...
by Sharlybg
Mon Feb 22, 2021 12:21 pm
Forum: User Support
Topic: Light emitting instances
Replies: 31
Views: 10485

Re: Light emitting instances

I introduced (partial) multi-thread support in light sources pre-processing so the time required has gone from 35secs to 8secs: # 8secs light preprocessing: # [LuxRays][16.892] EmbreeAccel build time: 19ms # [LuxCore][20.773] Light step #1 preprocessing time: 3.88031secs # [LuxCore][22.160] Light s...
by Sharlybg
Mon Feb 22, 2021 10:10 am
Forum: Development
Topic: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Replies: 19
Views: 10522

Re: MayaToLux - Maya plugin for LuxCoreRender

The fact that you're opening the road for futur Devs is a miracle by itself. You're awesome ;)
by Sharlybg
Sun Feb 21, 2021 7:39 pm
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 103
Views: 113357

Re: LuxCore Online Library (LOL)

On track ................... :?: :idea: :?:
LOL Tropical Vegetation.jpg
by Sharlybg
Sun Feb 21, 2021 6:41 pm
Forum: User Support
Topic: Luxcore online Library Support thread
Replies: 0
Views: 2903

Luxcore online Library Support thread

Hi Everyone ! Recently users are starting to encounter some unexpected behaviour while using the Luxcore online Library. While most of the issues are related to old Blendluxcore and defacto LOL version you may have issue installing or understanding something. Anyway I open this thread to organize a ...
by Sharlybg
Sat Feb 20, 2021 10:10 pm
Forum: Finished Work
Topic: Experimenting with Luxcore
Replies: 6
Views: 3940

Re: Experimenting with Luxcore

That Xperiment Turn into a very realistic render. Can't wait to see more from you. ;)
by Sharlybg
Fri Feb 19, 2021 5:17 pm
Forum: User Support
Topic: Light emitting instances
Replies: 31
Views: 10485

Re: Light emitting instances

It indeed great improvement ;) Still afraid that if you have 3X the number of particles you're back to the same situation :( Don't get me wrong This is anyway a great improvement. :geek: Cycles access directly internal Blender structures and doesn't support scene editing: in LuxCore you can edit/del...
by Sharlybg
Fri Feb 19, 2021 9:59 am
Forum: User Support
Topic: Light emitting instances
Replies: 31
Views: 10485

Re: Light emitting instances

Strangelly with Cycles there is almost no processing time. With this blend file you can switch to Cycles and see how fast it is : download/file.php?id=9583
by Sharlybg
Wed Feb 17, 2021 3:24 pm
Forum: User Support
Topic: Light emitting instances
Replies: 31
Views: 10485

Re: Light emitting instances

Dade wrote: Wed Feb 17, 2021 2:36 pm I need a test scene.
Here it is :
Light instances.blend
(1018.99 KiB) Downloaded 216 times
Play with the number in green to increase or reduce instances (Put 150 or 1500 to not process forever)
instances_light.jpg
BTW you can switch to cycles to see the difference.
by Sharlybg
Wed Feb 17, 2021 9:07 am
Forum: Finished Work
Topic: Bolide
Replies: 6
Views: 4107

Re: Bolide

Very nice work again !
There is this color tone and effect on all your renders :?:
Also make me wonder how it gonna look with a more natural color correction ;)

En passant je t'ai envoyé deux messages privé ;)