Search found 71 matches
- Fri Jan 22, 2021 11:56 pm
- Forum: Finished Work
- Topic: Walk in the park
- Replies: 9
- Views: 4770
Re: Walk in the park
The progressive rendering step already uses a background thread, but I don't really want the user messing around with the scene while LuxCoreRender finishes loading, so I will probably just add a modal progress indicator for that step. The bottleneck seems to be creating 400,000+ objects (not shapes...
- Fri Jan 22, 2021 4:06 pm
- Forum: Finished Work
- Topic: Walk in the park
- Replies: 9
- Views: 4770
Re: Walk in the park
Thanks for the reference. Noted, I will attempt to emulate the variation in a future piece. I was mainly interested in instancing in this case, and how easily LuxCoreRender handles lots of data. I can get into the billions, it's very fast, but the initial stage seems slow since it's single threaded....
- Thu Jan 21, 2021 9:32 am
- Forum: Finished Work
- Topic: Walk in the park
- Replies: 9
- Views: 4770
Re: Walk in the park
Thanks for the tip.
- Wed Jan 20, 2021 8:15 pm
- Forum: Finished Work
- Topic: Walk in the park
- Replies: 9
- Views: 4770
Walk in the park
LuxCoreRender v2.4. Deep FX Studio for scattering and instancing. Objects sourced from third parties.
- Tue Jan 19, 2021 11:13 pm
- Forum: User Support
- Topic: Best noise reduction approach
- Replies: 20
- Views: 8631
Re: Best noise reduction approach
Just a guess, not enough pixels in the image for OIDN to distinguish features properly? Here is a 4K render (6min path tracing Blender).
- Mon Jan 18, 2021 11:51 am
- Forum: General Discussion
- Topic: Adopting LuxCore
- Replies: 23
- Views: 36626
Re: Adopting LuxCore
Thanks for the feedback . I will try to post on more forums.
- Mon Jan 11, 2021 5:28 pm
- Forum: General Discussion
- Topic: Adopting LuxCore
- Replies: 23
- Views: 36626
Re: Adopting LuxCore
If any ones given the trial a chance, would like some feedback. Otherwise getting some mentions around the internet. Hopefully that will attract a few more people to LuxCoreRender in what ever form. http://www.cgchannel.com/2021/01/deep-fx-world-ships-new-multiphysics-app-deep-fx-studio/ https://cgp...
- Fri Jan 01, 2021 2:43 pm
- Forum: General Discussion
- Topic: Adopting LuxCore
- Replies: 23
- Views: 36626
Re: Adopting LuxCore
The latest version of Deep FX Studio has been released, and this version integrates LuxCoreRender. If you're interested, there is an unlimited timed trial.
Deep FX Studio
Feature Reel
Deep FX Studio
Feature Reel
- Wed Dec 09, 2020 11:45 pm
- Forum: Finished Work
- Topic: Inflatable Animals
- Replies: 0
- Views: 3539
Inflatable Animals
Simulated and rendered in Deep FX Studio (LuxCoreRender v2.4 of course ). Models are from another source.
https://youtu.be/2fm49Kmj-Do
https://youtu.be/2fm49Kmj-Do
- Wed Dec 09, 2020 11:41 pm
- Forum: Finished Work
- Topic: Duesenberg SJ
- Replies: 9
- Views: 4856
Re: Duesenberg SJ
Really nice work for your first LuxCoreRender work . Nice model and render.