Search found 137 matches

by MetinSeven
Mon Aug 17, 2020 10:56 am
Forum: Finished Work
Topic: Making cash using free software
Replies: 13
Views: 6132

Making cash using free software

You can make a lot of cash using free software! 😜
A stylized game prop modeling exercise, created using Blender, rendered using LuxCoreRender.

Concept: NestStrix Studio

🔗 metinseven.nl
by MetinSeven
Thu Aug 06, 2020 7:08 am
Forum: User Support
Topic: Ceramic / teeth material
Replies: 3
Views: 2369

Re: Ceramic / teeth material

Nice, thanks! So I was moving in the right direction with my material. 🙂👍
by MetinSeven
Wed Aug 05, 2020 5:49 pm
Forum: Tutorials, Tips and Tricks
Topic: Article about free renderers, featuring LuxCoreRender
Replies: 19
Views: 13152

Re: Article about free renderers, featuring LuxCoreRender

And one more question: how would you approach this material?

Thanks!
by MetinSeven
Wed Aug 05, 2020 5:47 pm
Forum: Tutorials, Tips and Tricks
Topic: Article about free renderers, featuring LuxCoreRender
Replies: 19
Views: 13152

Re: Article about free renderers, featuring LuxCoreRender

Sharlybg wrote: Wed Aug 05, 2020 5:15 pm For some reason double side option with volumetric object seem to provide brighter looking result :
Interesting, thanks.
Sharlybg wrote: Can also add the ability for luxcore to read roughly 80% of a cycles scene material and lighting.
Yes, I had already mentioned that. Great option indeed.
by MetinSeven
Wed Aug 05, 2020 4:32 pm
Forum: Tutorials, Tips and Tricks
Topic: Article about free renderers, featuring LuxCoreRender
Replies: 19
Views: 13152

Re: Article about free renderers, featuring LuxCoreRender

By the way, Charles, speaking of materials: in one or more of your Lux tutorial videos you mention activating the Double Sided option of a Glossy Translucent material on different kinds of objects, but isn't that option meant for two sides of an infinitely thin mesh, so you can change the backside c...
by MetinSeven
Wed Aug 05, 2020 4:27 pm
Forum: Tutorials, Tips and Tricks
Topic: Article about free renderers, featuring LuxCoreRender
Replies: 19
Views: 13152

Re: Article about free renderers, featuring LuxCoreRender

Btw Don't forget that Luxcore come with a free material and asset library : ___185 premade Materials ___103 Free 3D models (you can say 300 model as some asset are grouped) ___ Soon Free 80 Books + Bookify Script ( Model is ready just need to update server source) Good point, thanks! I'll add it to...
by MetinSeven
Tue Aug 04, 2020 7:49 pm
Forum: User Support
Topic: Ceramic / teeth material
Replies: 3
Views: 2369

Ceramic / teeth material

Hi,

What would be the most sensible / correct way to create a ceramic / teeth material in LuxCoreRender?

Right now I'm doing it with the node setup below. I can imagine adding a homogeneous volume would add the SSS that is present in teeth.
by MetinSeven
Tue Aug 04, 2020 7:44 pm
Forum: News
Topic: LuxCoreRender daily/automatic builds
Replies: 222
Views: 332261

Re: LuxCoreRender daily/automatic builds

Ah, thanks! I had overlooked the OptiX checkbox.
by MetinSeven
Tue Aug 04, 2020 7:06 pm
Forum: News
Topic: LuxCoreRender daily/automatic builds
Replies: 222
Views: 332261

Re: LuxCoreRender daily/automatic builds

I've just installed the first 2.5 build. A few questions: The BlendLuxCore Preferences and the viewport render kernel precalculations only show CUDA, no OptiX. Is OptiX being used yet? OptiX denoising is only available for the viewport. Will it also be available for the final rendering soon? Thanks!
by MetinSeven
Tue Aug 04, 2020 7:02 pm
Forum: Finished Work
Topic: Retro style Sci Fi ray gun
Replies: 2
Views: 2299

Re: Retro style Sci Fi ray gun

Thank you! Getting killed by a caustics gun sounds like a great way to die for render lovers. :D