Search found 237 matches
- Fri Jul 27, 2018 11:11 am
- Forum: User Support
- Topic: Devil's pool scene issues
- Replies: 3
- Views: 2491
Devil's pool scene issues
I uploaded my scene to drive for testing. - https://drive.google.com/file/d/1-7Oc7nIS1LEQHu004i65czzsiNvT1Fat/view?usp=sharing Blender crashes and closes completely when doing copy-paste, undo (ctlr+z), trying to open new comp. Doesn't crash in object edit mode, when doing undo. Tried on different m...
- Tue Jul 17, 2018 3:59 pm
- Forum: Finished Work
- Topic: Devil's pool
- Replies: 1
- Views: 2664
Devil's pool
Enough of works in progress. Time to wrap it up. Render time 2.5 hours, metropolis, path, clamp 600. Did not use denoiser, because it killed all my candle highlights. Had a ton of fun. I'll try to make a topic in github for the problems I faced. I don't really understand how github works tough :D. I...
- Mon Jul 16, 2018 2:20 pm
- Forum: Works in Progress
- Topic: Devil's pool
- Replies: 10
- Views: 8956
Re: Devil's pool
Some new changes. I feel like it is not far now from being finished. But the last 10% take always the most time
- Mon Jul 09, 2018 9:26 pm
- Forum: Works in Progress
- Topic: Devil's pool
- Replies: 10
- Views: 8956
Re: Devil's pool
Some little touches. Petals seem a bit weird, need to work on those
- Sun Jul 08, 2018 7:40 pm
- Forum: Works in Progress
- Topic: Devil's pool
- Replies: 10
- Views: 8956
- Sun Jul 08, 2018 5:17 pm
- Forum: Works in Progress
- Topic: Devil's pool
- Replies: 10
- Views: 8956
Re: Devil's pool
A bit of improvement. Fog and candle flames added in post.
- Sat Jul 07, 2018 9:14 am
- Forum: Works in Progress
- Topic: Devil's pool
- Replies: 10
- Views: 8956
Devil's pool
A scene I started some days ago. Everything is still in quite experimental phase, finding colors composition etc. But I think it is going to be a fun experience. I've experienced quite a lot of crashes, when doing undo mostly. But overall I'm pleased with performance.
- Fri Jul 06, 2018 12:54 pm
- Forum: Finished Work
- Topic: Foamy sea
- Replies: 4
- Views: 5021
Re: Foamy sea
Ok, I'll warm this project up and pump in more quality. Might come out more interesting than it is right now.
- Mon Jun 25, 2018 1:14 pm
- Forum: Works in Progress
- Topic: Procedural materials
- Replies: 23
- Views: 23874
Re: Procedural materials
Why would you want to render noise out of 3D software? Most of softwares out there all have similar or same noises built in.MichaelNer wrote: ↑Sat Jun 23, 2018 11:02 pm Hi
Is it possible to render procedural tileable map sequence like cell or noise to files from softimage? I checked with rendermap option but it renders only one frame.
- Mon Jun 25, 2018 8:10 am
- Forum: User Support
- Topic: Backface diffuse texture
- Replies: 4
- Views: 3639
Re: Backface diffuse texture
By any means, I did not mean my question to be rude or demanding. I really appreciate the work the developers do. And whenever possible I'll try to put in good words LuxCore project, I'm really a fan of it.