Prime example right here: viewtopic.php?f=5&p=14263#p14263
Search found 3441 matches
- Mon Jul 01, 2019 7:17 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 523303
Re: BlendLuxCore Development
- Sun Jun 30, 2019 8:33 am
- Forum: Development
- Topic: Transitioning from VRay to LuxCoreRender
- Replies: 56
- Views: 28709
Re: Transitioning from VRay to LuxCoreRender
And what about the "radiance group" part? Is it possible to get AOVs for multiple radiance groups in a single render? Hm, not sure. You can try to disable some groups in one of the imagepipelines containing output_switcher and see if it changes the result: https://wiki.luxcorerender.org/L...
- Sat Jun 29, 2019 10:28 pm
- Forum: Works in Progress
- Topic: playing with caustics
- Replies: 104
- Views: 130119
Re: playing with caustics
Awesome
- Sat Jun 29, 2019 3:45 pm
- Forum: Development
- Topic: Transitioning from VRay to LuxCoreRender
- Replies: 56
- Views: 28709
Re: Transitioning from VRay to LuxCoreRender
But it seems that you're using Blender's nodes rather than luxcore's image pipeline (my current computer doesn't have Blender installed)? Can I do this easily only with luxcoreconsole (or pyluxcore's console)? It's ok if it can't, because writing a separate program to do simple image processing is ...
- Sat Jun 29, 2019 9:54 am
- Forum: Development
- Topic: Transitioning from VRay to LuxCoreRender
- Replies: 56
- Views: 28709
Re: Transitioning from VRay to LuxCoreRender
Thanks! But are imagepipelines "linear"? I mean, is it possible to "merge" the processed AOVs back to a new "beauty" channel and let OIDN operate on it? I'm also worried about its effectiveness with other AOVs. If you use a linear tonemapper, the results are linear and...
- Fri Jun 28, 2019 7:52 pm
- Forum: Finished Work
- Topic: Interiors render
- Replies: 10
- Views: 7145
Re: Interiors render
Nice work. BTW All these renders are draft copies, because coordinated design with the customer. Would be great to see them in finished form once the project is done :) For drafts they are pretty good, but the denoiser artifacts are showing. Rly love luxcore but working with Blender 2.79 sometimes s...
- Fri Jun 28, 2019 6:44 am
- Forum: Development
- Topic: Transitioning from VRay to LuxCoreRender
- Replies: 56
- Views: 28709
Re: Transitioning from VRay to LuxCoreRender
I can currently think of two approaches: 1. write an ImagePipeline plugin, manipulating AOVs before OIDN 2. LuxCore only renders to AOVs, then I write a separate program to process AOV, then call OIDN manually. Are there any other approaches? Which one is preferred? OIDN is already a separate image...
- Thu Jun 27, 2019 9:16 pm
- Forum: Development
- Topic: Hybrid Back/Forward path tracing (aka BiDir without MIS)
- Replies: 221
- Views: 99865
- Thu Jun 27, 2019 8:35 pm
- Forum: Development
- Topic: Hybrid Back/Forward path tracing (aka BiDir without MIS)
- Replies: 221
- Views: 99865
Re: Hybrid Back/Forward path tracing (aka BiDir without MIS)
Neat, is that with the arbitrary clipping plane?
- Thu Jun 27, 2019 4:07 pm
- Forum: User Support
- Topic: Yet another volume confusion
- Replies: 10
- Views: 4881
Re: Yet another volume confusion
@lacilaci Check if your glass sheets have thickness and if the normals are pointing in the right directions (outside).