It works now, thank you!
Nevertheless I have a warning:
Material "Glassxgo green": 'bpy_prop_collection[key]: key "Gamma" not found'
Search found 235 matches
- Wed Sep 12, 2018 1:50 pm
- Forum: Finished Work
- Topic: Luxcore 2.1 Benchmark
- Replies: 68
- Views: 84503
- Wed Sep 12, 2018 7:26 am
- Forum: Finished Work
- Topic: Luxcore 2.1 Benchmark
- Replies: 68
- Views: 84503
Re: Luxcore 2.1 Benchmark
The textures don't work for me.
The same on two different pcs, one with Ubuntu and the other with Win10.
I didn't modify anything, I use BlendLuxCore 2.1 alpha3 WITHOUT OpenCL.
The same on two different pcs, one with Ubuntu and the other with Win10.
I didn't modify anything, I use BlendLuxCore 2.1 alpha3 WITHOUT OpenCL.
- Wed Aug 01, 2018 7:35 pm
- Forum: User Support
- Topic: Depth of Field issue
- Replies: 4
- Views: 3035
Re: Depth of Field issue
Wow, it was fast! Thank you for your great work!
- Wed Aug 01, 2018 5:04 pm
- Forum: User Support
- Topic: Depth of Field issue
- Replies: 4
- Views: 3035
Re: Depth of Field issue
Here you go.
More info:
- with autofocus, everything is fine
- I use the version of BlendLuxCore without OpenCL support
More info:
- with autofocus, everything is fine
- I use the version of BlendLuxCore without OpenCL support
- Wed Aug 01, 2018 4:39 pm
- Forum: User Support
- Topic: Depth of Field issue
- Replies: 4
- Views: 3035
Depth of Field issue
Hi all,
If I use a focus object for DoF, I always get a blurred image. It seems, that the focus isn't on that object.
It's the same with bidir and path and with all of the samplers.
Currently I use 2.1 alpha2.
I don't have a DGPU, so I only use CPU.
If I use a focus object for DoF, I always get a blurred image. It seems, that the focus isn't on that object.
It's the same with bidir and path and with all of the samplers.
Currently I use 2.1 alpha2.
I don't have a DGPU, so I only use CPU.