Search found 185 matches

by u3dreal
Sun Aug 15, 2021 10:32 am
Forum: Development
Topic: A baking test scene
Replies: 165
Views: 115985

Re: A baking test scene

Since I have a web 3D project I have been looking into texture baking. And what can I say luxcore is a very good way to do it. Thanks Dade ! Now that I figured out the workflow ..I have some problems with the exported gltf when importing into Blender. Also it does not work in other programs. Babylon...
by u3dreal
Fri Aug 13, 2021 8:07 pm
Forum: Development
Topic: Mac blendluxcore
Replies: 6
Views: 5358

Re: Mac blendluxcore

I have made many tries to do so ... but compiling all the deps and luxcore for ARM does not seem to be so trivial on an x86_64 machine. Everything that goes into luxcore will have to be crosscompiled. I do not have an Arm Mac... that of course would make things a lot easier though compiling deps wil...
by u3dreal
Thu Jun 03, 2021 8:27 pm
Forum: Development
Topic: Download link for daily builds in the main website
Replies: 5
Views: 2915

Re: Download link for daily builds in the main website

Good idea since there are a lot of issues on GitHub due to version missmatch. -- although Blendluxcore does a good job raising erros .. but most of the users can not read chinese :)
+1
by u3dreal
Wed Jun 02, 2021 10:31 am
Forum: News
Topic: LuxCoreRender daily/automatic builds
Replies: 222
Views: 326777

Re: LuxCoreRender daily/automatic builds

macos is updated too.
by u3dreal
Mon May 24, 2021 10:06 am
Forum: Development
Topic: Cycle X (and OpenCL)
Replies: 92
Views: 44409

Re: Cycle X (and OpenCL)

I understand. I really hope Luxcore will get more developer attention and funding. I would definitely start funding Luxcore if that would enable someone to spend more time on macOS development. I'm glad to see that U3Dreal in the Luxcore Discord (the 'Luxcord' ;) ) is already supporting ARM Macs. T...
by u3dreal
Fri Feb 26, 2021 11:29 am
Forum: News
Topic: LuxCoreRender v2.5rc1
Replies: 19
Views: 26342

Re: LuxCoreRender v2.5rc1

Great !
by u3dreal
Sat Dec 19, 2020 10:50 am
Forum: User Support
Topic: Luxcore Blender disappeared after Homebrew python upgrade. Cannot reactivate add-on.
Replies: 3
Views: 2292

Re: Luxcore Blender disappeared after Homebrew python upgrade. Cannot reactivate add-on.

Update Python3 to 3.9.1 with Homebrew from Terminal
LuxCoreRenderer tab disappears.
I think this was coincidentally happening at the same time.

Blender uses it's internal python 3.7. unless you compile it for using the system python.
by u3dreal
Fri Dec 18, 2020 7:15 pm
Forum: User Support
Topic: Luxcore Blender disappeared after Homebrew python upgrade. Cannot reactivate add-on.
Replies: 3
Views: 2292

Re: Luxcore Blender disappeared after Homebrew python upgrade. Cannot reactivate add-on.

The certificate was outdated. Fixed now.Give me some time to fix azure.
by u3dreal
Mon Dec 14, 2020 4:16 pm
Forum: News
Topic: LuxCoreRender v2.5beta1
Replies: 17
Views: 33071

Re: LuxCoreRender v2.5beta1

wasd wrote: Wed Dec 02, 2020 2:54 pm
Config: 'LuxCoreConfig' object has no attribute 'film_opencl_enable'
what's this?
it should be film.opencl.enable and it enabled ocl for film.

How did you get this error ?