Search found 116 matches
- Fri Dec 25, 2020 9:56 pm
- Forum: General Discussion
- Topic: Wiki broken
- Replies: 21
- Views: 16646
Re: Wiki broken
It is strange. On Opera, Chrome, Edge and Safari it doesn't work here but on the updated Firefox it started to work again, today.
- Sat Nov 07, 2020 6:51 pm
- Forum: News
- Topic: Luxcore Online Library
- Replies: 30
- Views: 51073
Re: Luxcore Online Library
Hey, hi! Q: When LOL is not used (deactivated), is there also a way to remove it from N-tab? Just go engine user preferences settings. ;) :? I already have it deactivated, but on N-tab (3D viewport) it stays present and working... IMHO it would be best, if LOL is a separate addon. Don't wanna have ...
- Thu Aug 27, 2020 11:49 am
- Forum: Development
- Topic: Histogram-preserving Blending for Randomized Texture Tiling (aka Procedural stochastic texturing)
- Replies: 19
- Views: 15868
Re: Histogram-preserving Blending for Randomized Texture Tiling (aka Procedural stochastic texturing)
This is really cool. Great feature!
- Sun Aug 23, 2020 9:12 pm
- Forum: Development
- Topic: LuxCore Online Library (LOL)
- Replies: 103
- Views: 115669
Re: LuxCore Online Library (LOL)
@Neo2068, are you keeping different LoL versions on the server ? I have the feeling the answer is no. We should have: - https://luxcorerender.org/lol/v2.4/ - https://luxcorerender.org/lol/v2.5/ - and so on Otherwise newer versions are likely to break old one if we keep everything under https://luxc...
- Thu Jul 30, 2020 8:35 pm
- Forum: Development
- Topic: LuxCore Online Library (LOL)
- Replies: 103
- Views: 115669
Re: LuxCore Online Library (LOL)
Yes, the addon scans the local directory to get the .blend files. After that it searches the matching preview images in the preview\local directory. After adding an asset the addon updates the assets from the server. I agree that it shouldn't do it that way. A fully offline mode in case of local ass...
- Wed Jul 29, 2020 6:55 pm
- Forum: Development
- Topic: LuxCore Online Library (LOL)
- Replies: 103
- Views: 115669
Re: LuxCore Online Library (LOL)
I have added the very first implementation of local asset support. It is very basic and probably has a lot of bugs but here it is. local assets.jpg You can add a asset by selecting it and type in the name and category in the Local panel. After that you could select an thumbnail image or let the addo...
- Wed Jun 10, 2020 2:12 pm
- Forum: News
- Topic: Luxcore Online Library
- Replies: 30
- Views: 51073
Re: Luxcore Online Library
I didn't really understand because i was testing with object i have on my hard drive ( same as library one ) and it worked. But other stuff don't work. Thanks. Are you sure? The addon only considers assets in the table of context json file on the server and compares the hash code if it find a suita...
- Tue Jun 09, 2020 8:09 pm
- Forum: News
- Topic: Luxcore Online Library
- Replies: 30
- Views: 51073
Re: Luxcore Online Library
And you can use your local library as well just put your blend in the same directory as the library + your blend file name to match the your thumbnails name. will do a tut on it. Sadly, that is not correct. At the moment, you cannot add assets locally but that feature is planned. Manually copied fi...
- Sat Jun 06, 2020 2:14 pm
- Forum: Development
- Topic: LuxCore Online Library (LOL)
- Replies: 103
- Views: 115669
Re: LuxCore Online Library (LOL)
I never did so. Is there anywhere a tutorial on how to get the error-log? As said, i assume it was due to interrupted Internet Connections. The download is done in a background thread. So it should not block or crash blender. You can start blender in a console window or open the terminal window ins...
- Fri Jun 05, 2020 8:32 am
- Forum: Development
- Topic: LuxCore Online Library (LOL)
- Replies: 103
- Views: 115669
Re: LuxCore Online Library (LOL)
Assets that you can not change later do not make much sense. What do you mean with that? The standard way to insert an asset is to link it. Then it cannot be changed and all data is loaded from external file. If you want to change the asset, e.g. geometry or materials then you have to switch to app...