Search found 1921 matches

by lacilaci
Tue Sep 25, 2018 7:02 am
Forum: Works in Progress
Topic: First low-key interior test with LuxCore
Replies: 8
Views: 6986

Re: First low-key interior test with LuxCore

interesting that with that low level of lighting there is not so much noise. Did you use denoiser? are you really not seeing all the terrible denoising artifacts. Or is it me hallucinating? :D No, I can't see any small pixel noise. I just see some "not so much contrasted" splotches, I sup...
by lacilaci
Mon Sep 24, 2018 12:56 pm
Forum: Works in Progress
Topic: Laci's wip
Replies: 290
Views: 145051

Re: first steps

Wondering about windows glass material...its very reflective and we can not see any interior. Is it correct physical behaviour??? :?: 2 panels of 3mm thick glass with no absorption and architectural is on. The interior is probably just very dark while the reflected exterior is very bright. Yes it's...
by lacilaci
Sun Sep 23, 2018 7:02 pm
Forum: Works in Progress
Topic: First render in LuxCore - interior
Replies: 17
Views: 12055

Re: First render in LuxCore - interior

Just be aware... With clamping on, one should prefer as high value as possible without introducing fireflies, since clamping will always lead to biased results (was a huge issue back in the days when VRay introduced it - and that's mostly biased engine). Cutting fireflies off is the main intent &am...
by lacilaci
Sun Sep 23, 2018 12:27 pm
Forum: Works in Progress
Topic: First render in LuxCore - interior
Replies: 17
Views: 12055

Re: First render in LuxCore - interior

I think you can use a lower clamp value ( arround 1/3 of actual value) to speed up things. Do you mean "clamp output" in LuxCore config tab? I have this box uncheck actually - what approximate values should I be using? Here's what I do Make a quick render (so that you see the lighting) of...
by lacilaci
Sun Sep 23, 2018 12:06 pm
Forum: User Support
Topic: Random Value Node
Replies: 1
Views: 1663

Re: Random Value Node

johannes.wilde wrote: Sat Sep 22, 2018 8:27 pm Hey there,

is there a possibility to randomize values (color, saturation, etc.) for objets via position in 3d-space?
Cycles has the 'object info node' for that, and i think it's great for particlesystems with natural assets for more realism with minimal effort.

cheers
Yeah that would be great!
by lacilaci
Sat Sep 22, 2018 6:17 pm
Forum: Works in Progress
Topic: Laci's wip
Replies: 290
Views: 145051

Re: first steps

Some sail shade test, needs details but for now I'm keeping it.
by lacilaci
Sat Sep 22, 2018 7:10 am
Forum: Works in Progress
Topic: First low-key interior test with LuxCore
Replies: 8
Views: 6986

Re: First low-key interior test with LuxCore

True. Especially for i just rendered the scene for about 12 minutes the denoiser eates a lot of datail. For me at the moment it is still enough to get a feeling for how LuxCore deals with low-key interior scenes. it does well and the performance is really impressive. Denoiser is it's biggest weakne...
by lacilaci
Sat Sep 22, 2018 4:42 am
Forum: Works in Progress
Topic: Laci's wip
Replies: 290
Views: 145051

Re: first steps

In another quicktest I noticed that leaves at the top of the hedge look very green and wrong. Any tips on how to fix that? Nice trees in the background. But the very green leaves on the top of the hedge look like growing grass. Did you check the viewing angle? Are your leaves flat or 3d bend? Just ...
by lacilaci
Fri Sep 21, 2018 5:32 pm
Forum: General Discussion
Topic: Nvidia Turing
Replies: 21
Views: 16243

Re: Nvidia Turing

I think that soon people will "discover" difference between raytracing and pathtracing and so on. I'm noob, but come on, insane amount of mega rays per second... for what? A shadow or a specific single bounce reflection? I was relying for some time on renderfarm for like 80-90% renderings(...
by lacilaci
Fri Sep 21, 2018 5:15 pm
Forum: Works in Progress
Topic: Laci's wip
Replies: 290
Views: 145051

Re: first steps

some terrible sail shades experiment... will rework this bad idea completely.