Search found 20 matches
- Thu Dec 13, 2018 3:40 am
- Forum: User Support
- Topic: Exporting Group instance takes more time
- Replies: 3
- Views: 2745
Re: Exporting Group instance takes more time
I'm noticing the same thing. Flip fluids takes ages...
- Fri Nov 16, 2018 6:21 am
- Forum: User Support
- Topic: How do I change the camera in BlendLuxCore?
- Replies: 1
- Views: 1308
Re: How do I change the camera in BlendLuxCore?
Oh... why do I so often fix things immediately after asking for help? I updated to version 2.1 and now there is an option to change it in the scene section that I did not see before.
- Fri Nov 16, 2018 6:19 am
- Forum: User Support
- Topic: How do I change the camera in BlendLuxCore?
- Replies: 1
- Views: 1308
How do I change the camera in BlendLuxCore?
No matter what I do, even if the OpenGL view shows the camera I have selected, BlendLuxCore seems to always show a different camera that I can't get off of. Even when I deleted it, it tried to use it anyway and failed to do so resulting in no image. How can I change the selected camera???
- Fri Aug 31, 2018 3:58 am
- Forum: User Support
- Topic: This doesn't look right… is something wrong with my glass refraction?
- Replies: 7
- Views: 4198
Re: This doesn't look right… is something wrong with my glass refraction?
Specifically, I changed the distance from the centre from 5mm to 1cm...
- Fri Aug 31, 2018 3:55 am
- Forum: User Support
- Topic: This doesn't look right… is something wrong with my glass refraction?
- Replies: 7
- Views: 4198
Re: This doesn't look right… is something wrong with my glass refraction?
I made the glass slightly thicker and now it doesn't happen anymore on the manually modelled one. What is going on here?
- Fri Aug 31, 2018 3:48 am
- Forum: User Support
- Topic: This doesn't look right… is something wrong with my glass refraction?
- Replies: 7
- Views: 4198
Re: This doesn't look right… is something wrong with my glass refraction?
Ooh, this is interesting... It appears that if I get a cube, scale it, then add material, it works fine, but if I add material then manually modify it, it has the bug...
- Fri Aug 31, 2018 3:37 am
- Forum: User Support
- Topic: This doesn't look right… is something wrong with my glass refraction?
- Replies: 7
- Views: 4198
- Thu May 24, 2018 4:06 am
- Forum: User Support
- Topic: This doesn't look right… is something wrong with my glass refraction?
- Replies: 7
- Views: 4198
Re: This doesn't look right… is something wrong with my glass refraction?
Yes; the car window had two planes which I connected to make a solid, and the experimental one is just a cube which has been thinned along one axis.
- Wed May 23, 2018 4:00 am
- Forum: User Support
- Topic: This doesn't look right… is something wrong with my glass refraction?
- Replies: 7
- Views: 4198
This doesn't look right… is something wrong with my glass refraction?
I noticed that glass looks weird inside of this modification of a downloaded vehicle. Even after I removed the accidental duplicate plane I made and connected the two planes of glass, it still looked weird: https://happysmash27.me/Upload/Screenshots/2018-05-22-205236_2560x1024_scrot.png I made an ad...
- Wed May 09, 2018 3:23 am
- Forum: User Support
- Topic: How can I change the interpolation of image textures?
- Replies: 3
- Views: 3404
How can I change the interpolation of image textures?
I am trying to change the interpolation of an image texture to be nearest neighbour, with sharper, cleaner lines. However, I don't see an interpolation option. Is it currently possible to do this without manually making the texture larger? Reference image, with LuxCoreRender on the left and original...