Search found 3441 matches

by B.Y.O.B.
Thu Jan 31, 2019 11:55 am
Forum: Works in Progress
Topic: Learning the Velvet shader
Replies: 10
Views: 10857

Re: Learning the Velvet shader

Looking good!
by B.Y.O.B.
Thu Jan 31, 2019 10:49 am
Forum: Development
Topic: OpenImageDenoise
Replies: 313
Views: 157864

Re: OpenImageDenoise

Yes, for diffuse surfaces it's obvious, but I wonder how glossy and specular materials should be handled?
by B.Y.O.B.
Thu Jan 31, 2019 10:29 am
Forum: Development
Topic: OpenImageDenoise
Replies: 313
Views: 157864

Re: OpenImageDenoise

I think I need some help setting up the build system. I've tried to copy how BCD and openVDB have been added but it is not going well yet. The library includes some CMake files that maybe could be imported into the LuxCoreRender's. I will commit my non-working trials, but it would be great if someo...
by B.Y.O.B.
Thu Jan 31, 2019 10:12 am
Forum: User Support
Topic: anisotropic metal UV problem
Replies: 25
Views: 16553

Re: anisotropic metal UV problem

You might have to mirror or rotate your UV mapping.
by B.Y.O.B.
Wed Jan 30, 2019 11:31 pm
Forum: User Support
Topic: Texture view in Blender viewport
Replies: 34
Views: 23131

Re: Texture view in Blender viewport

Go into edit mode, select all faces that you want to "reset", open an image editor and click on the "x" to the right of the currently selected image name.
by B.Y.O.B.
Wed Jan 30, 2019 7:35 pm
Forum: Development
Topic: OpenImageDenoise
Replies: 313
Views: 157864

Re: OpenImageDenoise

That's also possible.
by B.Y.O.B.
Wed Jan 30, 2019 6:36 pm
Forum: Development
Topic: OpenImageDenoise
Replies: 313
Views: 157864

Re: OpenImageDenoise

My plan was to only do denoising when the viewport pauses, not all the time.
by B.Y.O.B.
Wed Jan 30, 2019 6:09 pm
Forum: Development
Topic: OpenImageDenoise
Replies: 313
Views: 157864

Re: OpenImageDenoise

lacilaci wrote: Wed Jan 30, 2019 5:32 pm Could this also work in realtime viewport? I know I'm getting ahead of things here but this could be some insane shit...
Yes, I can make it work the same way I did with Optix.
by B.Y.O.B.
Wed Jan 30, 2019 1:36 pm
Forum: Development
Topic: PhotonGI cache
Replies: 1083
Views: 506113

Re: PhotonGI cache

epilectrolytics wrote: Wed Jan 30, 2019 1:01 pm LuxCoreUI crashes when I try to use rough glass in my caustics file.
Can you upload the scene?
by B.Y.O.B.
Wed Jan 30, 2019 1:36 pm
Forum: User Support
Topic: Data info/Properties
Replies: 10
Views: 5461

Re: Data info/Properties

epilectrolytics wrote: Wed Jan 30, 2019 1:10 pm But what about exif in PNG files, is that supported?
Yes, the example image I posted is a PNG.