Search found 4711 matches

by Dade
Mon Jan 22, 2018 4:24 pm
Forum: General Discussion
Topic: not sure where to post :)
Replies: 8
Views: 8293

Re: not sure where to post :)

Hi, i recently gave a try to luxCoreRender and i notice that the sample scene contained inside can't be loaded. unable to open cornell.scn It is a known problem, some path is wrong: https://github.com/LuxCoreRender/LuxCore/issues/51 I have a request, it is just maquillaje, the UI of lucxore on 4k o...
by Dade
Mon Jan 22, 2018 2:18 pm
Forum: Development
Topic: Mac OS
Replies: 215
Views: 125972

Re: Mac OS

patro wrote: Mon Jan 22, 2018 2:03 pm hi guys :) where can i get this mac version :?:
There is an alpha1 available: https://github.com/LuxCoreRender/BlendLuxCore/releases

At the moment, no one has compiled the alpha2.
by Dade
Mon Jan 22, 2018 10:47 am
Forum: Development
Topic: New RANDOM and SOBOL samplers
Replies: 12
Views: 13841

New RANDOM and SOBOL samplers

I'm working on a new version of samplers in order to avoid some of the regular pattern shown by SOBOL in rendering with low number of samples per pixel. This is the first result, on the left the new version, on the right the old one: newsampler.jpg The difference in glass is noticeable. However ther...
by Dade
Mon Jan 22, 2018 9:20 am
Forum: Development
Topic: BlendLuxCore Animation Improvements
Replies: 14
Views: 12120

Re: nakaging capsule

That's the way Blender works and why Cycles also doesn't has this function yet, but I was speaking about the possible standalone py script Dade mentioned. It would remove all Blender's limitations, reduce memory footprint as you said and would be much easier to implement I thing. We could even use ...
by Dade
Sun Jan 21, 2018 5:14 pm
Forum: Works in Progress
Topic: Gemstone Dispersion Test
Replies: 15
Views: 14689

Re: Gemstone Dispersion Test

zeealpal wrote: Sun Jan 21, 2018 1:48 am Here's a test I did, one diamond with dispersion and the other without.
It may be worth try to use a Gaussian pixel filter instead of the default to avoid the very small black frame around the very strong highlights :idea:

It is a classic problem of some pixel filter.
by Dade
Sun Jan 21, 2018 4:51 pm
Forum: Development
Topic: Network rendering support
Replies: 56
Views: 34239

Re: Network rendering support

I also could not get the network tools to work on Linux. What kind of error do you get ? Do you have tried to set LD_LIBRARY_PATH or copy the 3 .so ? By the way I had an idea for the future network manager UI: Maybe we could make it so you can drag and drop a .blend file onto it and it automaticall...
by Dade
Sun Jan 21, 2018 4:47 pm
Forum: Development
Topic: Network rendering support
Replies: 56
Views: 34239

Re: Network rendering support

@Dade Took a fast look at Linux alpha2 and found luxcoreui broken cause of misconfigured structure. Either the embree/libs must reside by the binaries ( SET(CMAKE_INSTALL_RPATH "$ORIGIN") or you must change this to SET(CMAKE_INSTALL_RPATH "../lib/$ORIGIN") to keep dirs as is. It...
by Dade
Sun Jan 21, 2018 1:58 pm
Forum: News
Topic: LuxCoreRender v2.0alpha2 released
Replies: 21
Views: 20384

Re: LuxCoreRender v2.0alpha2 released

PyLuxCoreTools This is the first release to include pyluxcore tools: pyluxcoreconsole pyluxcoremerge pyluxcorenetconsole pyluxcorenode They are all command line tools for the moment. You can get some help about the command line options using "-h". They are included in the standalone versi...
by Dade
Sun Jan 21, 2018 1:51 pm
Forum: News
Topic: LuxCoreRender v2.0alpha2 released
Replies: 21
Views: 20384

LuxCoreRender v2.0alpha2 released

New LuxCoreRender v2.0alpha2 release is available at: https://luxcorerender.org/download/ v2.0 release notes are available here: https://wiki.luxcorerender.org/LuxCoreRender_Release_Notes_v2.0 The complete list of changes between alpha1 and alpha2 in Luxcore API is available here (72 commits): https...
by Dade
Sun Jan 21, 2018 12:44 pm
Forum: User Support
Topic: Windows: Can't enable addon in latest Blender
Replies: 42
Views: 36175

Re: Windows: Can't enable addon in latest Blender

blibli wrote: Sun Jan 21, 2018 12:12 pm So after asking on IRC, they will decide tomorrow. The rule is to not update libs,
It is quite the ABC of software release.
blibli wrote: Sun Jan 21, 2018 12:12 pm but they have to balance it with all the bad publicity they got I guess.
Because that security-thing I have read around :?: