Search found 237 matches

by Egert_Kanep
Sun Dec 22, 2019 8:26 pm
Forum: User Support
Topic: Doing proper SSS
Replies: 6
Views: 3305

Doing proper SSS

I have been trying to achieve some kind of sss feel with glossy translucent and volumes. I looked at the example in the wiki, but am unable to achieve same or even similar result. The only way I have gotten any subsurface look is by lowering the opacity of translucent materials. Does anyone have any...
by Egert_Kanep
Sun Dec 22, 2019 4:32 pm
Forum: Finished Work
Topic: Wine
Replies: 8
Views: 5011

Re: Wine

made some minor tweaks
by Egert_Kanep
Sat Dec 21, 2019 4:08 pm
Forum: Finished Work
Topic: Wine
Replies: 8
Views: 5011

Wine

Just some personal stuff
by Egert_Kanep
Wed Dec 18, 2019 2:06 pm
Forum: Development
Topic: OpenVDB support
Replies: 56
Views: 54526

Re: OpenVDB support

Thanks a bunch. I'll start testing with a vbd sequence from Houdini, I am curious to see how it turns out
by Egert_Kanep
Wed Dec 18, 2019 10:41 am
Forum: Development
Topic: OpenVDB support
Replies: 56
Views: 54526

Re: OpenVDB support

Any news about the current state of openvdb? I have a perfect case where I could utilize this feature :D
by Egert_Kanep
Wed Nov 27, 2019 4:56 pm
Forum: Development
Topic: Shadow Terminator problem
Replies: 78
Views: 34929

Re: Shadow Terminator problem

Is shadow terminator treated automatically or are there any settings to turn it on?
by Egert_Kanep
Mon Nov 25, 2019 6:50 pm
Forum: Development
Topic: A baking test scene
Replies: 165
Views: 115169

Re: A baking test scene

What was the drive to add baking functionality now?
by Egert_Kanep
Thu Nov 21, 2019 10:25 am
Forum: User Support
Topic: Color when zooming brighter?
Replies: 4
Views: 4563

Re: Color when zooming brighter?

I have also opened an issue on github about this some time ago
by Egert_Kanep
Wed Nov 20, 2019 8:30 am
Forum: Development
Topic: Multiple mesh vertex UVs, Colors and Alphas support
Replies: 10
Views: 5734

Re: Multiple mesh vertex UVs, Colors and Alphas support

So with this addition we could possibly fake up to 6 UDIMS :D. If I got it right. This is an amazing addition
by Egert_Kanep
Mon Nov 11, 2019 3:34 pm
Forum: Development
Topic: User defined and driven importance sampling
Replies: 9
Views: 4318

Re: User defined and driven importance sampling

What happens with animation though? I guess it is most usable for still images or quick specific region renders