Search found 52 matches

by Piita
Thu Apr 04, 2019 3:25 pm
Forum: Finished Work
Topic: Big Sister
Replies: 9
Views: 5554

Big Sister

Hi guys! Wow. That was a long break :oops: Ever since Bioshock was released in 2007, the underwater city of Rapture has had its hooks in me. I instantly fell in love with the atmosphere, storytelling, game play, art and sound style. Then Bioshock 2 came with even crazier plot twists, action and wtf-...
by Piita
Thu Jan 11, 2018 9:08 pm
Forum: Works in Progress
Topic: Fire Caustics
Replies: 14
Views: 13428

Re: Fire Caustics

Lovely!
by Piita
Wed Jan 10, 2018 7:40 pm
Forum: Development
Topic: BlendLuxCore Particles support
Replies: 14
Views: 15039

BlendLuxCore Particles support

To my knowledge, these 3 areas are the most expensive to export: Meshes (already accelerated in C++) Particle/Hair systems Smoke/Fire systems The particle/hair system is quite expensive to export if using many particles/particle systems. If no edits have been made to the particle system, it would b...
by Piita
Wed Jan 10, 2018 7:25 pm
Forum: User Support
Topic: Hi and Blender Normal Map
Replies: 4
Views: 6330

Re: Hi and Blender Normal Map

The wiki documentation is still very new and will not fully reflect the current state of the exporter. This will change in time though. Sorry for the confusion.
by Piita
Mon Jan 01, 2018 4:43 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 516506

Re: BlendLuxCore Development

I have been trying to get a grip on the code but it has been difficult. I managed to get velvet working but I have no idea what I did :) But it will come to me, it just requires a lot of practice. I found it very surprising that I did not have to do anything about saving/loading the blend files. I t...
by Piita
Sun Dec 31, 2017 3:15 pm
Forum: Development
Topic: The pink elefant
Replies: 16
Views: 26768

Re: The pink elefant

Ah, spectral, old friend. I missed you. You do require a lot of render time in order to look good but when you are done you sure are gorgeous :)
Awesome work, Dade!
by Piita
Thu Dec 28, 2017 10:13 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 516506

Re: BlendLuxCore Development

Looking good :)
by Piita
Thu Dec 21, 2017 4:11 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 516506

Re: BlendLuxCore Development

:lol:
by Piita
Wed Dec 20, 2017 7:53 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 516506

Re: BlendLuxCore Development

Ah, thanks, that would be nice. I'm on win10
by Piita
Wed Dec 20, 2017 6:20 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 516506

Re: BlendLuxCore Development

B.Y.O.B. wrote: Wed Dec 20, 2017 4:39 pm A task that's doable for a beginner would be to add more material nodes...
That sounds good, I'll start there.