Search found 237 matches

by Egert_Kanep
Fri Mar 20, 2020 5:49 am
Forum: Works in Progress
Topic: Procedural materials
Replies: 23
Views: 23709

Re: Procedural materials

Tried to get a snowball kind of material
by Egert_Kanep
Wed Mar 18, 2020 11:12 am
Forum: Computer Graphic News
Topic: CGI tech news box
Replies: 242
Views: 225417

Microfacet based normal mapping

Don't know if posted already, but an interesting technique for getting better result with normal maps
https://blogs.unity3d.com/2017/10/02/mi ... h-tracing/
by Egert_Kanep
Sun Mar 15, 2020 2:47 pm
Forum: Finished Work
Topic: Toilet paper!!!
Replies: 3
Views: 3091

Toilet paper!!!

Just a quick little render about the most hot topic.
by Egert_Kanep
Wed Feb 26, 2020 8:20 pm
Forum: User Support
Topic: Colorspace and primaries
Replies: 12
Views: 7170

Re: Colorspace and primaries

Better yet to have full support for ocio colormanagment.
by Egert_Kanep
Wed Feb 26, 2020 6:25 pm
Forum: User Support
Topic: Colorspace and primaries
Replies: 12
Views: 7170

Re: Colorspace and primaries

@dade I'd still like to bother you a bit with this colorspace thing. I'm not sure how much work this would be, but maybe at least to consider doing it at some point. Here is an article about the aces and hkw rec2020 would be better option for rendering colorspace. I do not totally yet understad this...
by Egert_Kanep
Sat Feb 22, 2020 2:29 pm
Forum: User Support
Topic: Colorspace and primaries
Replies: 12
Views: 7170

Re: Colorspace and primaries

When we do colorconversion after rendering we are stuck with small srgb gamut then. But would it be possible to have already aces gamut inside luxcore?
by Egert_Kanep
Sat Feb 22, 2020 12:47 pm
Forum: User Support
Topic: Colorspace and primaries
Replies: 12
Views: 7170

Colorspace and primaries

Is luxcore using rec709 colorspace, would it be possible to add ocio support to luxcore?
by Egert_Kanep
Fri Jan 24, 2020 1:38 pm
Forum: User Support
Topic: Smoke and volume
Replies: 23
Views: 10033

Re: Smoke and volume

problem is band node, either use color math or leave the band sliders at default values and instead change absorption depth value.
by Egert_Kanep
Fri Jan 24, 2020 1:28 pm
Forum: Tutorials, Tips and Tricks
Topic: Orange juice tutorial
Replies: 9
Views: 9663

Re: Orange juice tutorial

Volme setup makes sense for me. But altering shadow color, naaah.. not too sure about that one.
by Egert_Kanep
Wed Jan 22, 2020 5:33 am
Forum: User Support
Topic: Remap node
Replies: 3
Views: 2374

Re: Remap node

If output max/min remaps the input to specified range then I don't see how clamping here would help anymore. It is just that sometimes I feel like remap node did not behave like I expected. It felt like sone values went under 0 and over 1, but I don't have any specific examples yet