Search found 784 matches
- Thu Jan 27, 2022 3:53 pm
- Forum: General Discussion
- Topic: LuxCoreRender Instagram page
- Replies: 6
- Views: 10827
Re: LuxCoreRender Instagram page
Hi, I've recently started to use LuxCoreRender and completely fell in love with the engine. To my surprise, no Instagram page is dedicated to LuxCoreRender... So I decided to open an account and make an online gallery on Instagram by reposting other people's work. I plan to post images twice a week...
- Tue Jan 11, 2022 11:13 pm
- Forum: Development
- Topic: Material X Developent
- Replies: 1
- Views: 1867
Re: Material X Developent
Hi folks, just to inform all that AMD has released there Material X shaders under GPU open initiative. It has a whole material X structured shader. In case any one interested! Thanks! https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraAddon I saw that a little while ago, and honestly think ...
- Tue Jan 11, 2022 11:24 am
- Forum: Finished Work
- Topic: The Darkness - New type of Art with LuxCore
- Replies: 3
- Views: 2726
Re: The Darkness - New type of Art with LuxCore
Another artwork uses the same technique with adding a little bit of modification. in this one, I like to be able to notice particles
Faceless Created in 3dsmax and rendered in LuxCore
Faceless Created in 3dsmax and rendered in LuxCore
- Wed Jan 05, 2022 9:46 am
- Forum: News
- Topic: LuxCorRender2.6alpha osx - static
- Replies: 1
- Views: 7981
Re: LuxCorRender2.6alpha osx - static
amazing job. weldone.
- Mon Jan 03, 2022 10:27 pm
- Forum: Finished Work
- Topic: The Darkness - New type of Art with LuxCore
- Replies: 3
- Views: 2726
The Darkness - New type of Art with LuxCore
Personally, I love particles, simulation, and volumes so I always like to recreate a few popular works and because of that, I decide to add more support for particles in MaxToLux to be able to somehow render particles through luxCoreRender. And now, I'm super excited to announce that flow is now sup...
- Mon Jan 03, 2022 10:05 pm
- Forum: Development
- Topic: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
- Replies: 661
- Views: 434130
Re: MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender
I'm super excited to announce that flow is now supported in MaxToLux, od course there are a few limitations considering that LuxCore doesn't support particles natively so you need to add a tyMessher or any type of geometry node in tyFlow to be able to render particles. 3dsmax particle flow can be re...
- Tue Dec 28, 2021 8:28 pm
- Forum: Finished Work
- Topic: Productviz / Packshot by Juliano Lisboa
- Replies: 13
- Views: 7757
Re: Productviz / Packshot by Juliano Lisboa
I am surprised by the details and render look.
Great job.
Great job.
- Tue Dec 28, 2021 1:17 pm
- Forum: Development
- Topic: MayaToLux - Autodesk Maya plugin for LuxCoreRender
- Replies: 19
- Views: 10827
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
I created the first beta version and it works, it has a few issues that I need to solve before uploading the code on the server and publishing the first release. Considering the difficulty that the main core developer "Dade" mention a few days ago I need to consider a few things before doi...
- Mon Dec 27, 2021 10:34 pm
- Forum: News
- Topic: LuxCoreRender v2.6
- Replies: 15
- Views: 21783
Re: LuxCoreRender v2.6
Amazing job, congratulations.
- Mon Dec 27, 2021 10:32 pm
- Forum: Finished Work
- Topic: Brazil archviz works using luxcore
- Replies: 7
- Views: 3486
Re: Brazil archviz works using luxcore
amazing, keep up good job.