Search found 68 matches
- Tue Oct 30, 2018 1:59 pm
- Forum: News
- Topic: LuxCoreRender v2.1beta1 released
- Replies: 24
- Views: 23272
Re: LuxCoreRender v2.1beta1 released
I absolutely love the Object-ID node!
- Fri Oct 26, 2018 10:46 am
- Forum: User Support
- Topic: Render Settings to Default Values
- Replies: 2
- Views: 2137
Re: Render Settings to Default Values
Thanks, perfect.
That's exactly what i wanted to know. I was just to stupid to find!
That's exactly what i wanted to know. I was just to stupid to find!
- Fri Oct 26, 2018 10:10 am
- Forum: User Support
- Topic: Render Settings to Default Values
- Replies: 2
- Views: 2137
Render Settings to Default Values
Hey, i'm trying a lot of different render settings in LuxCore lately and i see, that there really is a big difference between all the possible settings. Sometimes i feel like resetting everything to default again, to get a new start from there. What do you think about a 'reset to default' button on ...
- Wed Oct 10, 2018 6:16 am
- Forum: Development
- Topic: Uneven bevel shader
- Replies: 3
- Views: 3225
Uneven bevel shader
Hello everybody! A bevel shader is a very nice feature in a lot of render engines, even though you can achieve the same result using blenders bevel modifier. I ask myself, if there would be possibly a way to create something like an uneven bevel shader for more realistic results for wood or tiles of...
- Tue Sep 25, 2018 1:26 pm
- Forum: Works in Progress
- Topic: First low-key exterior test with LuxCore
- Replies: 1
- Views: 3319
First low-key exterior test with LuxCore
I really like the way LuxCore handles dark scenes. After a few days of playing around i begin to understand how to setup the rendersettings to my needs. It's again just a 10min render, slightly denoised.
- Sat Sep 22, 2018 8:27 pm
- Forum: User Support
- Topic: Random Value Node
- Replies: 1
- Views: 1675
Random Value Node
Hey there,
is there a possibility to randomize values (color, saturation, etc.) for objets via position in 3d-space?
Cycles has the 'object info node' for that, and i think it's great for particlesystems with natural assets for more realism with minimal effort.
cheers
is there a possibility to randomize values (color, saturation, etc.) for objets via position in 3d-space?
Cycles has the 'object info node' for that, and i think it's great for particlesystems with natural assets for more realism with minimal effort.
cheers
- Sat Sep 22, 2018 12:54 am
- Forum: Works in Progress
- Topic: First low-key interior test with LuxCore
- Replies: 8
- Views: 7071
Re: First low-key interior test with LuxCore
True. Especially for i just rendered the scene for about 12 minutes the denoiser eates a lot of datail. For me at the moment it is still enough to get a feeling for how LuxCore deals with low-key interior scenes.
- Fri Sep 21, 2018 8:05 am
- Forum: Works in Progress
- Topic: First low-key interior test with LuxCore
- Replies: 8
- Views: 7071
First low-key interior test with LuxCore
I just installed LuxCore for the first time yesterday and i ask myself, why i haven't used it all the time before. Blender-integration works like a charme, rendered viewport starts fast and the rendersettings are highly customizable to the needs of your scene. Interiors seem to work as well as in Co...