Nope, denoising works on whole 'view'.
But, since you get both passes (beauty/raw + denoised) can composite that any way you like.
Search found 810 matches
- Mon Oct 02, 2023 10:33 am
- Forum: User Support
- Topic: denoise material?
- Replies: 1
- Views: 7018
- Mon Sep 25, 2023 10:09 am
- Forum: Tutorials, Tips and Tricks
- Topic: car
- Replies: 23
- Views: 23341
Re: car
Here's a tip!
"Close to what?"
You'd be better off starting with a goal (having a reference to guide your workflow and creative process) makes path into 'virtual car photography' much easier.
Now, move your thread...
"Close to what?"
You'd be better off starting with a goal (having a reference to guide your workflow and creative process) makes path into 'virtual car photography' much easier.
Now, move your thread...
- Mon Sep 25, 2023 9:40 am
- Forum: Tutorials, Tips and Tricks
- Topic: HDRI inside warehouse
- Replies: 2
- Views: 6160
Re: HDRI inside warehouse
Hi!
This section is reserved for Tips & Tricks.
So kindly move, open your issue under "User Support".
Also take note, read pinned posts, FAQ and follow 'Disclaimer' there.
This section is reserved for Tips & Tricks.
So kindly move, open your issue under "User Support".
Also take note, read pinned posts, FAQ and follow 'Disclaimer' there.
- Sat Sep 02, 2023 11:55 am
- Forum: User Support
- Topic: shadow catcher
- Replies: 5
- Views: 8767
Re: shadow catcher
Ah, yeah, it's newer than what you've got, a 2.5 addition...
- Fri Sep 01, 2023 11:43 am
- Forum: User Support
- Topic: shadow catcher
- Replies: 5
- Views: 8767
- Thu Aug 31, 2023 11:56 am
- Forum: Works in Progress
- Topic: camera image background vs HDRI composite
- Replies: 8
- Views: 8179
Re: camera image background vs HDRI composite
(In practice) "Compositor" is just an 'editor' (window) when one is working in a certain (single) 'Layout' while 'Compositing' is one of 'Layouts' for when one has its workflow established (task defined). Seems, unless one's working with multilayered (multipass) images (Cycles/Eevee), thos...
- Thu Aug 31, 2023 11:33 am
- Forum: User Support
- Topic: shadow catcher
- Replies: 5
- Views: 8767
Re: shadow catcher
First, check the note above (in red) and also specify which LuxCore version you're using with Blender 2.8. :? Can't you use newer LTS versions (3.3x & 3.6.x) w/ LuxCore 2.61 or 2.71 respectively? Otherwise, yes, shadow color depends on lighting conditions & surface properties. BTW You should...
- Wed Aug 30, 2023 9:27 am
- Forum: Works in Progress
- Topic: camera image background vs HDRI composite
- Replies: 8
- Views: 8179
Re: camera image background vs HDRI composite
Below "Compositor" ('editor') w/ enabled "Nodes" or w/ "Compositing" (Layout), I have "Image editor" open.
You can also simply enable a "backdrop" within "Compositor".
You can also simply enable a "backdrop" within "Compositor".
- Tue Aug 29, 2023 11:17 am
- Forum: Works in Progress
- Topic: camera image background vs HDRI composite
- Replies: 8
- Views: 8179
Re: camera image background vs HDRI composite
Using "Alpha Over" node works perfectly fine. LC_transFilm_A-over.jpg & BTW Worth knowing the difference: Straight VS Premultiplied alphas. - Straight Alpha versus Premultiplied Alpha (@YouTube; Smoke compositing) - Straight vs Premultiplied : Understanding Alpha Channels (@YouTube; AE...
- Tue Jul 04, 2023 12:29 pm
- Forum: User Support
- Topic: Blender 3.6 crashes
- Replies: 5
- Views: 10911
Re: Blender 3.6 crashes
Good work, neo2068