Search found 2730 matches

by Sharlybg
Sat Jul 09, 2022 10:35 pm
Forum: User Support
Topic: Help understanding roughness
Replies: 3
Views: 2176

Re: Help understanding roughness

You are right map gamma should be set to 1 for all non color maps.
sometime one can let it at 2.2 or higher just to make it more contrasty.
But it is better to use the color ramp node of luxcore for that.
by Sharlybg
Sat Jul 09, 2022 8:47 pm
Forum: User Support
Topic: Help understanding roughness
Replies: 3
Views: 2176

Re: Help understanding roughness

Your Hdri is to dull and flat to see reflection properlly.
by Sharlybg
Wed Jul 06, 2022 7:45 am
Forum: Development
Topic: Color spaces support (aka OpenColorIO v2.0)
Replies: 52
Views: 56241

Re: Color spaces support (aka OpenColorIO v2.0)

With the blender implementation of ACES for Lux i have got HDRi didn't have input colorspace but the dev told me that it was Raw input.
And in my test it was looking very correct and simillar to Cycles hdri + input utility linear srgb
by Sharlybg
Sun Jul 03, 2022 7:15 pm
Forum: Development
Topic: Physical Sky + ACES
Replies: 8
Views: 9941

Re: Physical Sky + ACES

I have tested Dade Idea thanks to a Bender addon Dev on Twiter. ( @Dade By the way people seem to not be able to create an account on the forum) And Temperature setting seems to give nice result : Sky_Luxcore.jpg Here are the full test : https://forums.luxcorerender.org/viewtopic.php?p=34152#p34152
by Sharlybg
Sun Jul 03, 2022 7:12 pm
Forum: Development
Topic: Color spaces support (aka OpenColorIO v2.0)
Replies: 52
Views: 56241

Re: Color spaces support (aka OpenColorIO v2.0)

Thanks a kind Blender addon Developer on Twiter I have been able to Test A first implementation of luxcore Aces with Blendluxcore 2.6 and blender 2.93 as test bench. And here are the result. It much quite well Blender cycles behaviour : Aces_Lux_Cy.jpg Diffuse color input space seem to be right with...
by Sharlybg
Sat Jul 02, 2022 12:32 pm
Forum: Development
Topic: Color spaces support (aka OpenColorIO v2.0)
Replies: 52
Views: 56241

Re: Color spaces support (aka OpenColorIO v2.0)

Thank you very much Bartek for this really detail explanation
of ACES in Luxcore. This is going to help a lot. By The way I Think
you want to say ACEScg instead of " ACESng"
by Sharlybg
Sat Jun 11, 2022 11:37 pm
Forum: Finished Work
Topic: NGU House interior
Replies: 0
Views: 11702

NGU House interior

Yet another project completed with lastest Luxcorerender 2.61 . The aim of this one was see how the easy to work with the engine In fairly complexe project On a weak computer : In this case my HP OMen notebook with i5 7300hq and a GTX1050 8GB ram memory. At the end the project could entirelly fit in...
by Sharlybg
Thu Jun 02, 2022 3:51 pm
Forum: Works in Progress
Topic: playing with caustics
Replies: 104
Views: 124912

Re: playing with caustics

this one look pretty nice ;)
by Sharlybg
Sun May 29, 2022 10:41 am
Forum: User Support
Topic: shadow color for glass issue
Replies: 22
Views: 6871

Re: shadow color for glass issue

Thank you Dade for this gift !
by Sharlybg
Fri May 27, 2022 11:03 am
Forum: User Support
Topic: Colour gradient shader
Replies: 2
Views: 1294

Re: Colour gradient shader

This can help you :
viewtopic.php?t=4415