Search found 434 matches

by CodeHD
Thu Apr 09, 2020 11:09 pm
Forum: User Support
Topic: HDRi and Light Tracing
Replies: 41
Views: 17225

Re: HDRi and Light Tracing

How about the OpenCL/GPU drivers? This wasn't mentioned in this thread yet, and dirver problems have occured in the past.

What are you system specs actually?
by CodeHD
Thu Apr 09, 2020 10:39 pm
Forum: User Support
Topic: HDRi and Light Tracing
Replies: 41
Views: 17225

Re: HDRi and Light Tracing

I tested it here (win10, Bl2.81, Lux 2.4 daily from ~3 days ago) and it works fine. I downloaded you scene, rendered directly (CPU), switched to OpenCL setting, rendered again.

CPU:
cpu.png
OCL:
ocl.png
EDIT: Looks a lot brighter than your pictures though...
by CodeHD
Thu Apr 09, 2020 10:22 am
Forum: User Support
Topic: Texture view in Blender viewport
Replies: 34
Views: 22996

Re: Texture view in Blender viewport

wasd wrote: Thu Apr 09, 2020 8:15 am Tried that "LookDev". Useless crap.
Sometimes I wonder if you even try to write a nice answer...
by CodeHD
Tue Apr 07, 2020 9:14 pm
Forum: General Discussion
Topic: Little Addon for optical lenses etc.
Replies: 56
Views: 40414

Re: Little Addon for optical lenses etc.

We can put that on the pro-list for a "Lux Studio" :D
by CodeHD
Tue Apr 07, 2020 8:27 pm
Forum: General Discussion
Topic: Little Addon for optical lenses etc.
Replies: 56
Views: 40414

Re: Little Addon for optical lenses etc.

I did a quick test, and enabled the option for both custom split normals as well as autosmooth on a regular mesh. It is controlled by a second switch. The autosmooth version is enabled by default because v2.3 is the latest stable release. new_menu.png I've also tested the difference on the rendering...
by CodeHD
Mon Apr 06, 2020 8:46 pm
Forum: Development
Topic: BlendLuxCore: Save image while render is paused
Replies: 35
Views: 14438

Re: BlendLuxCore: Save image while render is paused

Here is another updated option, which uses the output directory in the scene tab. Lots of code to choose from now :D Only problem I observe here is that the filename extension you write overrides the file format setting made below. You might want to get the setting consistent and check if it outputs...
by CodeHD
Mon Apr 06, 2020 8:26 pm
Forum: Development
Topic: BlendLuxCore: Save image while render is paused
Replies: 35
Views: 14438

Re: BlendLuxCore: Save image while render is paused

here you go, this works for me: if LuxCoreDisplaySettings.paused: if not engine.session.IsInPause(): engine.session.Pause() utils_render.update_status_msg(stats, engine, depsgraph.scene, config, time_until_film_refresh=0) engine.framebuffer.draw(engine, engine.session, depsgraph.scene, render_stoppe...
by CodeHD
Mon Apr 06, 2020 8:09 pm
Forum: Development
Topic: BlendLuxCore: Save image while render is paused
Replies: 35
Views: 14438

Re: BlendLuxCore: Save image while render is paused

I've tested this, but Lux doesn't write an exr, only png, even when I set the output file type in the scene tab to exr :?:
by CodeHD
Mon Apr 06, 2020 8:00 pm
Forum: Development
Topic: BlendLuxCore: Save image while render is paused
Replies: 35
Views: 14438

Re: BlendLuxCore: Save image while render is paused

after the line "import os", add the following command:

Code: Select all

                print(os.getcwd())
this will show you the directory where the file is saved in the Blender system console.

EDIT: for me on windows this is:

C:\Program Files\Blender Foundation\blender-2.81a-windows64