Search found 810 matches

by kintuX
Wed Apr 03, 2019 12:00 pm
Forum: User Support
Topic: Handling of relative refractive indices
Replies: 10
Views: 4833

Re: Handling of relative refractive indices

Maybe Glossy Coating + something :?:
Could you please, post an image of an issue and a material, best would be a test scene to tackle with. ;)
by kintuX
Wed Apr 03, 2019 11:53 am
Forum: Works in Progress
Topic: WIP PGI DEMO
Replies: 29
Views: 16266

Re: WIP PGI DEMO

by kintuX
Wed Apr 03, 2019 11:43 am
Forum: Development
Topic: Tiled OIDN Denoising
Replies: 78
Views: 42389

Re: Tiled OIDN Denoising

Love glitches, love the work you do... keep fighting ;) BTW Up to how many splits this tiling can do? ie. What happens if number of splits is equal or exceeds number of pixels? Crash, glitch, warning or no work done? Man, am eager to test it 8-) Who said I won't keep fighting? ;) Mmmm... is it poss...
by kintuX
Sat Mar 16, 2019 1:28 pm
Forum: User Support
Topic: [LuxMark] CPU not available
Replies: 7
Views: 3987

Re: [LuxMark] CPU not available

Check for Devices supporting OCL in your system with Geeks3D GPU Caps Viewer
by kintuX
Sat Mar 16, 2019 1:11 pm
Forum: Development
Topic: Tiled OIDN Denoising
Replies: 78
Views: 42389

Re: Tiled OIDN Denoising

Love glitches, love the work you do... keep fighting ;)

BTW
Up to how many splits this tiling can do?
ie. What happens if number of splits is equal or exceeds number of pixels? Crash, glitch, warning or no work done?
Man, am eager to test it 8-)
by kintuX
Sat Mar 16, 2019 12:43 pm
Forum: Development
Topic: Sketchup Python API
Replies: 2
Views: 2877

Re: Sketchup Python API

Martijn Berger has done Sketchup bindings for Python, he did a Sketchup to Blender plugin but maybe it could be used for a Luxcore plugin? https://github.com/martijnberger/pyslapi Sadly he seems to have gone AWOL so the Blender plugin doesn't work with 2.79b (Python version) Need to build from sour...
by kintuX
Mon Mar 11, 2019 1:18 pm
Forum: Development
Topic: PhotonGI cache
Replies: 1083
Views: 504229

Re: PhotonGI cache

marcatore wrote: Mon Mar 11, 2019 1:07 pm could you post the final image with that kind of lighting setup?
Here, done in 120seconds (502 samples):
Buhbuh.jpg
PS
above had HDRI instead of "Clear White Sky" :roll:
Here's another in 120sec (499 samples):
Bah.jpg
PPS
Notice bad settings worsen performance :P
by kintuX
Mon Mar 11, 2019 1:07 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 519090

Re: BlendLuxCore Development

Great work B.Y.O.B.
by kintuX
Mon Mar 11, 2019 1:01 pm
Forum: Development
Topic: PhotonGI cache
Replies: 1083
Views: 504229

Re: PhotonGI cache

Going to check what is going on. I suspect the large span between light intensities (precision issue? ie. Sun&Sky VS Candle light) combined with "Automatic Lookup Radius" (too small or not enough photons?), since after values get balanced & Radius is set manually, debug result loo...
by kintuX
Mon Mar 11, 2019 12:48 pm
Forum: User Support
Topic: wrong light groups with OpenCL
Replies: 33
Views: 15300

Re: wrong light groups with OpenCL

kintuX can you explain me your post: what do you suggest? Thank you, Rickyx I'm suggesting nothing, but just showing different results using different techniques. Since I don't know what the intended goal is, I can only advise to learn, to know what tools to use to achieve & deliver best result...