Search found 437 matches

by Fox
Sun Jul 22, 2018 7:47 am
Forum: User Support
Topic: Gui loop time
Replies: 13
Views: 7904

Re: Gui loop time

Here with 10 times less megapixels at 1080p res, the gui loop time is 2000 times faster and the lag is almost none.
Image
by Fox
Sat Jul 21, 2018 9:25 pm
Forum: User Support
Topic: Gui loop time
Replies: 13
Views: 7904

Re: Gui loop time

No it's not swapping, i have 30GB free memory.
No denoiser or image pipeline plugin.
It's running on CPU e5 2620 v4.
The film refresh was as slow on LuxRender 1.7 if not slower, but it did not lag in there.
by Fox
Sat Jul 21, 2018 3:58 pm
Forum: User Support
Topic: Gui loop time
Replies: 13
Views: 7904

Gui loop time

What is the gui loop time, the first and the one in round brackets?
Image

Update
Some variation, but the GUI sleep time is always 0.
Image
by Fox
Wed Jul 04, 2018 4:18 pm
Forum: User Support
Topic: periodicsave resumerendering
Replies: 3
Views: 2556

Re: periodicsave resumerendering

Does the resume file have all geometry files inside, it's very close to full scene size only little smaller?
Where is the SPPM and BIDIRVMCPU film resume at, same like in LuxRender 1.7?
by Fox
Tue Jul 03, 2018 7:09 pm
Forum: User Support
Topic: periodicsave resumerendering
Replies: 3
Views: 2556

periodicsave resumerendering

What is the periodicsave.resumerendering file, do i need this option enabled?
by Fox
Mon Jun 25, 2018 5:15 pm
Forum: User Support
Topic: coated glass
Replies: 6
Views: 4117

Re: coated glass

Yes i think the 2 meshes can not share same area.
by Fox
Tue Jun 12, 2018 3:10 pm
Forum: User Support
Topic: Weak Caustics with BiDir, Path Caustics ok
Replies: 21
Views: 13737

Re: Weak Caustics with BiDir, Path Caustics ok

Using Sun & HDRI together changes colors drastically (I assume its sun's color temperature fault, as other 'white' lights work correctly). Would be nice if suns color was 'over writable' with custom option (yes, Light Groups offer such option, just not intuitive). Distant (Sun) does fine but pr...
by Fox
Wed Jun 06, 2018 2:39 pm
Forum: News
Topic: LuxCoreRender v2.1alpha1 released
Replies: 20
Views: 20568

Re: LuxCoreRender v2.1alpha1 released

I see, thank you BYOB.
by Fox
Tue Jun 05, 2018 8:06 pm
Forum: News
Topic: LuxCoreRender v2.1alpha1 released
Replies: 20
Views: 20568

Re: LuxCoreRender v2.1alpha1 released

I think i got the render not stopping issue sorted out with editing the final.py file From FAST_REFRESH_DURATION = 0 if engine.is_animation else 5 to FAST_REFRESH_DURATION = 0 if engine.is_animation else 0 Also got the Blender UI silky smooth with minimum = 4 if is_big_image else 1 maximum = 16 to m...
by Fox
Mon Jun 04, 2018 12:14 am
Forum: News
Topic: LuxCoreRender v2.1alpha1 released
Replies: 20
Views: 20568

Re: LuxCoreRender v2.1alpha1 released

Another run now with metropolis and path the system runs out of memory 200Gb ish. Random worked.