Search found 68 matches

by johannes.wilde
Sat Apr 10, 2021 4:18 pm
Forum: News
Topic: LuxCoreRender v2.5
Replies: 8
Views: 15162

Re: LuxCoreRender v2.5

What a major release!
Thank you!
by johannes.wilde
Tue Mar 23, 2021 4:51 pm
Forum: Tutorials, Tips and Tricks
Topic: Rendering in High Resolution for good Denoising
Replies: 6
Views: 13148

Re: Rendering in High Resolution for good Denoising

Cool!
Thank you as well! I will give it a try!
by johannes.wilde
Thu Mar 11, 2021 10:19 am
Forum: Development
Topic: Proposal to improve shading workflow
Replies: 0
Views: 3546

Proposal to improve shading workflow

Hi there! I recently read some things about LuxCore's viewport being too slow. For i can't really complain about the performance, there might still be some headroom with small tweaks (i think they are small, but I'm not into coding :) ) 1. What about a shading mode? Like the Eevee-Mode with Cycles. ...
by johannes.wilde
Thu Mar 11, 2021 10:05 am
Forum: Works in Progress
Topic: Bathroom
Replies: 8
Views: 12298

Re: Bathroom

Progress from today.
optimal_floorplan_shower_004.jpg
by johannes.wilde
Mon Mar 08, 2021 3:30 pm
Forum: Development
Topic: Luxcore 2.6 suggestion
Replies: 18
Views: 8781

Re: Luxcore 2.6 suggestion

Do not quickly compare, but really try to work daily, all projects in Luxcore. I am sure, soon you will understand what is going on. This part of Luxcore does need strong developers. But they bypass this problem. Prefer her not to notice. It really does not make it possible to work with Luxcore. Wi...
by johannes.wilde
Sat Mar 06, 2021 6:55 am
Forum: Development
Topic: Luxcore 2.6 suggestion
Replies: 18
Views: 8781

Re: Luxcore 2.6 suggestion

LuxCore has become pretty fast with it's viewport. I made a quick comparison myself with a pretty detailed interior scene. There is no big gap between Cycles (actually i used E-Cycles) and LuxCore 2.5. The Optix Denoiser however seems to work more accurate on glass materials in Cycles for some reaso...
by johannes.wilde
Fri Mar 05, 2021 9:02 pm
Forum: Works in Progress
Topic: Bathroom
Replies: 8
Views: 12298

Re: Bathroom

More Output from today
optimal_floorplan_shower_003.jpg
by johannes.wilde
Fri Mar 05, 2021 1:02 pm
Forum: Works in Progress
Topic: Bathroom
Replies: 8
Views: 12298

Re: Bathroom

Also, if you have got your caustic cache radius set how you want it, you can speed up rendering by disabling the automatic updating reduction step and just force it on the minimum size right from the beginning, and it won't waste time re-shooting caustics during rendering. That renders super fast, ...
by johannes.wilde
Fri Mar 05, 2021 7:06 am
Forum: Works in Progress
Topic: Bathroom
Replies: 8
Views: 12298

Re: Bathroom

It's rare for CPU light tracing to be faster than a 2080 Ti in my experience with an i9 9900K and 2 2080 Tis :? But yes, if that is indeed the case, you could scale some CPU power to path tracing also. Does your scene and textures require more than 10GB memory so that you have to use out-of-core re...
by johannes.wilde
Thu Mar 04, 2021 9:24 pm
Forum: Works in Progress
Topic: Bathroom
Replies: 8
Views: 12298

Bathroom

Still I'm designing a 80sqm appartement and just started with the bathroom. Again, i just have to say WOW concerning LuxCoreRender- I don't know any other render engine for Blender handling Caustics that well. Any advices to make the best use of Light Tracing? I had it at 100% CPU usage and it made ...