thanks there is new update with some blender artists posts. first post.
Search found 2730 matches
- Sun Apr 19, 2020 7:29 pm
- Forum: Finished Work
- Topic: Gallery Update
- Replies: 8
- Views: 4671
- Sun Apr 19, 2020 7:16 pm
- Forum: Tutorials, Tips and Tricks
- Topic: Luxcore Clouds Tutorial
- Replies: 0
- Views: 3361
Luxcore Clouds Tutorial
Hi ! as many user ask i decide to make this short tutorial on how to setup clouds easy in Luxcore. Hope you enjoy it !
youtube link
https://youtu.be/1aG5lpEAbiU
Blenderartists
https://blenderartists.org/t/luxcore-cl ... al/1221504
youtube link
https://youtu.be/1aG5lpEAbiU
Blenderartists
https://blenderartists.org/t/luxcore-cl ... al/1221504
- Sun Apr 19, 2020 6:46 pm
- Forum: Finished Work
- Topic: First Try
- Replies: 17
- Views: 8525
Re: First Try
I've to say that you have a good learning approach. keep it up the good job.
- Sun Apr 19, 2020 5:33 pm
- Forum: User Support
- Topic: Adaptive subdivision
- Replies: 0
- Views: 2567
Adaptive subdivision
As the title say it is about adaptive subdivision issue when using displacement feature in Luxcore. The current issue come from the simplify node. While trying to resurect an old project put in Hold before displacement i encounter Very very huuuuge start up time for my rnedering It become extremelly...
- Sun Apr 19, 2020 5:16 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 523892
Re: BlendLuxCore Development
The place where bump will also make sense is in cloth shader node. We can generate custom patterns but it is not possible to have a procedural bump for that.
- Sun Apr 19, 2020 4:23 pm
- Forum: User Support
- Topic: Light passes
- Replies: 7
- Views: 3330
- Sun Apr 19, 2020 4:08 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 523892
Re: BlendLuxCore Development
My workflow is mor bump oriented even if normal give far better result. My wish would be to generate normal map directly on the fly with a node one day that will be insane.
- Sun Apr 19, 2020 4:02 pm
- Forum: User Support
- Topic: Light passes
- Replies: 7
- Views: 3330
Re: Light passes
I can understand the point of having this nice features. It is like hybrid glass it can save a lot of time and add flexibility to the workflow. The problem is the lack of Devs. Dade is currently on this cuda/opencl / rtx great heavy feature. BYOB / Neo / u3dreal / Alpistinho and other are more on th...
- Sun Apr 19, 2020 1:00 pm
- Forum: User Support
- Topic: Light passes
- Replies: 7
- Views: 3330
Re: Light passes
How fast it is when you use emission setting in volume node ?
- Sat Apr 18, 2020 4:18 pm
- Forum: Development
- Topic: Mantaflow fluid support
- Replies: 9
- Views: 4768