Search found 59 matches
- Sat Mar 31, 2018 12:28 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 668
- Views: 100963
Re: BlendLuxCore Development
Why did you removed other integrators from the core? I like the Photon Mapping. Especially, it can be best integrator for CPU rendering. Is it possible to comeback that integrator again? I'm very pleased. Thanks.
- Fri Mar 30, 2018 1:22 am
- Forum: Development
- Topic: What is new in LuxCore API v2.0 ?
- Replies: 56
- Views: 14966
Re: What is new in LuxCore API v2.0?
2. Ohhh, LC and De-Noiser will be awesome. :D Any WIP tests on both feature? I have yet to start :mrgreen: It is very important for the project to have an official stable v2.0 release before any further development however v2.0 is nearly done so it will be possible to look to the future soon. Oh :l...
- Thu Mar 29, 2018 5:26 pm
- Forum: Development
- Topic: What is new in LuxCore API v2.0 ?
- Replies: 56
- Views: 14966
Re: What is new in LuxCore API v2.0?
Nice to see the wiki section would be recharge with useful topics.B.Y.O.B. wrote: ↑Thu Mar 29, 2018 5:16 pmI added a wiki page: https://wiki.luxcorerender.org/Subsurface_Scattering
- Thu Mar 29, 2018 5:25 pm
- Forum: Development
- Topic: What is new in LuxCore API v2.0 ?
- Replies: 56
- Views: 14966
Re: What is new in LuxCore API v2.0?
1. So, how can I make SSS effect using Random walk method? Any tut for it? This is a video recorded with the old Blender exporter and LuxCore but the concepts are the same: https://www.youtube.com/watch?v=DDqXv6gu3ts 2. When is it come? Any date? Not in v2.0, may be in v2.1 but I have some stuff I ...
- Thu Mar 29, 2018 11:41 am
- Forum: Development
- Topic: What is new in LuxCore API v2.0 ?
- Replies: 56
- Views: 14966
Re: What is new in LuxCore API v2.0?
Is it possible to integrate Random Walk SSS and Micropolygon Displacement like Cycles did? It is like 7 years we do Random Walk SSS :D It is the only way we have always rendered volumes. Lux, by design, usually supports only solutions leading to the "ground true" (i.e. unbiased) and avoids approxim...
- Thu Mar 29, 2018 1:26 am
- Forum: Development
- Topic: What is new in LuxCore API v2.0 ?
- Replies: 56
- Views: 14966
Re: What is new in LuxCore API v2.0?
Is it possible to integrate Random Walk SSS and Micropolygon Displacement like Cycles did?
- Thu Mar 29, 2018 1:23 am
- Forum: User Support
- Topic: Meshlight intensity problem
- Replies: 7
- Views: 1473
Re: Meshlight intensity problem
Thank you guys. Solved! 

- Wed Mar 28, 2018 2:52 pm
- Forum: User Support
- Topic: Meshlight intensity problem
- Replies: 7
- Views: 1473
- Wed Mar 28, 2018 1:55 pm
- Forum: User Support
- Topic: Meshlight intensity problem
- Replies: 7
- Views: 1473
Re: Meshlight intensity problem
I used always Filmic LUT and Base contrast on the preset.
- Wed Mar 28, 2018 1:22 pm
- Forum: User Support
- Topic: Meshlight intensity problem
- Replies: 7
- Views: 1473
Meshlight intensity problem
I used one mesh for emitter, but when i change every settings in Emitter node nothing changed on mesh intensity. What is my mistake?