Search found 59 matches

by Odilkhan Yakubov
Sat Mar 31, 2018 12:28 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 668
Views: 100963

Re: BlendLuxCore Development

Why did you removed other integrators from the core? I like the Photon Mapping. Especially, it can be best integrator for CPU rendering. Is it possible to comeback that integrator again? I'm very pleased. Thanks.
by Odilkhan Yakubov
Fri Mar 30, 2018 1:22 am
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 14966

Re: What is new in LuxCore API v2.0?

2. Ohhh, LC and De-Noiser will be awesome. :D Any WIP tests on both feature? I have yet to start :mrgreen: It is very important for the project to have an official stable v2.0 release before any further development however v2.0 is nearly done so it will be possible to look to the future soon. Oh :l...
by Odilkhan Yakubov
Thu Mar 29, 2018 5:26 pm
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 14966

Re: What is new in LuxCore API v2.0?

B.Y.O.B. wrote:
Thu Mar 29, 2018 5:16 pm
I added a wiki page: https://wiki.luxcorerender.org/Subsurface_Scattering
Nice to see the wiki section would be recharge with useful topics.
by Odilkhan Yakubov
Thu Mar 29, 2018 5:25 pm
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 14966

Re: What is new in LuxCore API v2.0?

1. So, how can I make SSS effect using Random walk method? Any tut for it? This is a video recorded with the old Blender exporter and LuxCore but the concepts are the same: https://www.youtube.com/watch?v=DDqXv6gu3ts 2. When is it come? Any date? Not in v2.0, may be in v2.1 but I have some stuff I ...
by Odilkhan Yakubov
Thu Mar 29, 2018 11:41 am
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 14966

Re: What is new in LuxCore API v2.0?

Is it possible to integrate Random Walk SSS and Micropolygon Displacement like Cycles did? It is like 7 years we do Random Walk SSS :D It is the only way we have always rendered volumes. Lux, by design, usually supports only solutions leading to the "ground true" (i.e. unbiased) and avoids approxim...
by Odilkhan Yakubov
Thu Mar 29, 2018 1:26 am
Forum: Development
Topic: What is new in LuxCore API v2.0 ?
Replies: 56
Views: 14966

Re: What is new in LuxCore API v2.0?

Is it possible to integrate Random Walk SSS and Micropolygon Displacement like Cycles did?
by Odilkhan Yakubov
Thu Mar 29, 2018 1:23 am
Forum: User Support
Topic: Meshlight intensity problem
Replies: 7
Views: 1473

Re: Meshlight intensity problem

Thank you guys. Solved! ;)
by Odilkhan Yakubov
Wed Mar 28, 2018 2:52 pm
Forum: User Support
Topic: Meshlight intensity problem
Replies: 7
Views: 1473

Re: Meshlight intensity problem

B.Y.O.B. wrote:
Wed Mar 28, 2018 2:11 pm
That has nothing to do with your problem.
Look into the camera settings, disable the automatic tonemapping.
If you need it I can post a screenshot.
The wiki section on this topic is not yet written unfortunately.
Ok, ill check
by Odilkhan Yakubov
Wed Mar 28, 2018 1:55 pm
Forum: User Support
Topic: Meshlight intensity problem
Replies: 7
Views: 1473

Re: Meshlight intensity problem

I used always Filmic LUT and Base contrast on the preset.
by Odilkhan Yakubov
Wed Mar 28, 2018 1:22 pm
Forum: User Support
Topic: Meshlight intensity problem
Replies: 7
Views: 1473

Meshlight intensity problem

I used one mesh for emitter, but when i change every settings in Emitter node nothing changed on mesh intensity. What is my mistake?