Search found 100 matches

by Odilkhan Yakubov
Fri Jun 19, 2020 6:43 am
Forum: Computer Graphic News
Topic: "Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths" (ACM TOG 2020)
Replies: 0
Views: 277

"Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths" (ACM TOG 2020)

Hi. I've found this content and I'd like to share with devs if they are didnt already readed. This paper covered how it works in tests: https://dl.acm.org/doi/fullHtml/10.1145/3338994 (Online vers) Offline PDF: https://dl.acm.org/doi/pdf/10.1145/3338994 C++ code for implementing here: https://github...
by Odilkhan Yakubov
Fri Jun 19, 2020 6:27 am
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 21
Views: 1658

Re: LOL Patrons only + free Shader

Sharlybg wrote:
Sun Jun 14, 2020 9:41 pm
So you are a patrons ? get a clue at what is coming to you. And it is even not the all thing !
:) cant wait to download it.
by Odilkhan Yakubov
Sun Jun 07, 2020 6:13 pm
Forum: Finished Work
Topic: Residential Hallway (Blender 2.64, 2.82, Luxcore 2.4)
Replies: 5
Views: 599

Re: Residential Hallway (Blender 2.64, 2.82, Luxcore 2.4)

:D niiiiceee! You have beast workstation iguess :shock: :o
by Odilkhan Yakubov
Sun Jun 07, 2020 6:10 pm
Forum: News
Topic: Photographer Blender add-on now supports LuxCoreRender too
Replies: 6
Views: 2244

Re: Photographer Blender add-on now supports LuxCoreRender too

@Chafouin, any link for the latest version of the addon?
Thanks.
by Odilkhan Yakubov
Sun Jun 07, 2020 6:06 pm
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 21
Views: 1658

Re: LuxCore Online Library (LOL)

Keep going on @neo2068 and @Sharlybg ;)
by Odilkhan Yakubov
Fri May 22, 2020 3:40 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 818
Views: 146527

Re: BlendLuxCore Development

Sharlybg wrote:
Fri May 22, 2020 12:40 pm
just update to the lastest blendluxcore. it is great very great. the setting helper the object isolation fix the CUDA /OPENCL moved to addon pref + LOL .
Amazing very high Quality.

Now should make a video about that :D
Would be good! Especially, if it'll be in english😉
by Odilkhan Yakubov
Wed May 20, 2020 11:03 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 818
Views: 146527

Re: BlendLuxCore Development

I have added an interactive render settings guide. It asks a view questions and assings render settings based on the answers. It is meant for newer users, to show which render settings are a good idea in which scene types. Feedback and ideas welcome. It is nice idea. Really helps for the new users....
by Odilkhan Yakubov
Tue May 19, 2020 10:49 am
Forum: Development
Topic: GPU Kernel time compile estimation
Replies: 2
Views: 299

Re: GPU Kernel time compile estimation

Hm. Ok. I'm understand you exact😉
by Odilkhan Yakubov
Tue May 19, 2020 8:41 am
Forum: Development
Topic: GPU Kernel time compile estimation
Replies: 2
Views: 299

GPU Kernel time compile estimation

Hi. What if we add script that can shows us compile time estimation or progress itself in percentage or in MM:SEC?

Regards. ;)
by Odilkhan Yakubov
Sun May 17, 2020 11:12 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 818
Views: 146527

Re: BlendLuxCore Development

Guys, are in your plans new "paper" integrations "GSoC" (Google Summer of Code)?