Search found 2812 matches

by Dade
Thu Nov 28, 2019 6:37 pm
Forum: Finished Work
Topic: Simple Test Scene
Replies: 33
Views: 716

Re: Simple Test Scene

But are you using Intel Oidn or BCD as denoiser ?

P.S. looks great, I love photo-realism.
by Dade
Thu Nov 28, 2019 4:30 pm
Forum: Development
Topic: A baking test scene
Replies: 80
Views: 2348

Re: A baking test scene

I have also the feeling that some normal is pointing in wrong directions: for instance the walls normal seems to point outward instead of inward. I'm not sure because for some reason I can not edit the scene and check :?: The current baking code bakes the side of the surface where the geometric norm...
by Dade
Thu Nov 28, 2019 4:03 pm
Forum: Development
Topic: A baking test scene
Replies: 80
Views: 2348

Re: A baking test scene

Racleborg wrote:
Wed Nov 27, 2019 4:17 pm
I think you forgot to pack the texture map
Yes, sorry, here it is: https://1drv.ms/u/s!AhdwgLaw01tLpnTBhHR ... X?e=zcQjNK
Thanks, I think there are a couple more of missing image maps. They are not particularly noticeable but see the error log on the right:

missing.jpg
by Dade
Thu Nov 28, 2019 3:38 pm
Forum: Development
Topic: MaxLuxCore - 3ds Max Integration for LuxCore
Replies: 140
Views: 32493

Re: MaxLuxCore - 3ds Max Integration for LuxCore

If it's possible for you, just open this scene and try to render. http://3dfine.com/down/lux/004.zip still the same problem :( https://i.ibb.co/2FN5qLH/29694581-1797265087004639-1807849170355751980-n.jpg Tao, it is a locale problem: do you see the "0,75" mentioned in the error message ? It should b...
by Dade
Wed Nov 27, 2019 7:05 pm
Forum: Development
Topic: Shadow Terminator problem
Replies: 78
Views: 4734

Re: Shadow Terminator problem

Egert_Kanep wrote:
Wed Nov 27, 2019 4:56 pm
Is shadow terminator treated automatically or are there any settings to turn it on?
It is always enabled (if you use bump/normal mapping, the topic of this thread, not the last link I posted).
by Dade
Wed Nov 27, 2019 2:48 pm
Forum: Development
Topic: Shadow Terminator problem
Replies: 78
Views: 4734

Re: Shadow Terminator problem

Based on Appleseed workaround: https://github.com/skwerner/blender/com ... 1be6a29bd1

I don't think it has an high priority at the moment but something to keep an eye on.
by Dade
Wed Nov 27, 2019 2:40 pm
Forum: News
Topic: LuxCore API used for Vectary Photon
Replies: 4
Views: 341

LuxCore API used for Vectary Photon

LuxCore API has been used to build Vectary Photon: "Vectary Photon is powered by LuxCore API"
by Dade
Wed Nov 27, 2019 2:21 pm
Forum: Development
Topic: A baking test scene
Replies: 80
Views: 2348

Re: A baking test scene

I may have misunderstood the request for 2.80 (not 2.81). Sorry So just in case, I have reinstalled 2.80( from Blender archives) and converted the file. It is here: https://1drv.ms/u/s!AhdwgLaw01tLpnPzeQz-XWqZKT8h?e=DOmHPg Thanks Racleblog, it looks great. The only problem is the chair, it is viole...
by Dade
Mon Nov 25, 2019 10:38 pm
Forum: Development
Topic: A baking test scene
Replies: 80
Views: 2348

Re: A baking test scene

I need v2.80, we don't support v2.79 anymore :idea:

P.s. may be v2.80 and v2.81 are compatible, I don't know :?:
by Dade
Mon Nov 25, 2019 9:19 pm
Forum: Development
Topic: A baking test scene
Replies: 80
Views: 2348

Re: A baking test scene

What was the drive to add baking functionality now? A request from one of the current major project donors. It has also been requested by several people in the past. Note: it is a feature planned for v2.4, it may be available before as incomplete/undocumented feature but I expect to see the full su...