Search found 3434 matches

by Dade
Thu May 21, 2020 10:26 pm
Forum: Development
Topic: Windows Build FAILED
Replies: 102
Views: 4159

Re: Windows Build FAILED

I assume you have the OpenCL kernel already cached while the CUDA version is not. Anyway, it is one time compilation in both cases.
by Dade
Thu May 21, 2020 8:30 pm
Forum: Development
Topic: Unified executable (for CPU-only, OpenCL and CUDA)
Replies: 10
Views: 274

Re: Unified executable (for CPU-only, OpenCL and CUDA)

Ok, I will continue and extend the dynamic loading of libraries to OpenCL.
by Dade
Thu May 21, 2020 5:52 pm
Forum: Development
Topic: Unified executable (for CPU-only, OpenCL and CUDA)
Replies: 10
Views: 274

Re: Unified executable (for CPU-only, OpenCL and CUDA)

- you can compile the LuxCore sources without having to use OpenCL or CUDA SDK; Do you mean this should work even if compiled with OpenCL "disabled"? Not for the moment, for the first test, use OpenCL and CUDA enabled. There is a problem, though: https://dev.azure.com/LuxCoreRender/LuxCoreRender/_b...
by Dade
Thu May 21, 2020 5:50 pm
Forum: Development
Topic: Windows Build FAILED
Replies: 102
Views: 4159

Re: Windows Build FAILED

kintuX wrote:
Thu May 21, 2020 5:15 pm

Code: Select all

       error C1001: An internal error has occurred in the compiler. [C:\luxcorerender\WindowsCompile\Build_CMake\LuxCor
       e\src\luxcore\pyluxcore.vcxproj]
Emm, your compiler is broken.
by Dade
Thu May 21, 2020 4:35 pm
Forum: User Support
Topic: Lights in 2.3 (2.4)
Replies: 6
Views: 165

Re: Lights in 2.3 (2.4)

It may be a mater of max. path depth, the default is different between BiDir and Path+Light tracing (and view port preview).
by Dade
Thu May 21, 2020 3:27 pm
Forum: Development
Topic: Unified executable (for CPU-only, OpenCL and CUDA)
Replies: 10
Views: 274

Unified executable (for CPU-only, OpenCL and CUDA)

Introduction The aim of this project is to have an unified executable capable to work on any platform supporting: CPU-only, OpenCL and CUDA. This task was triggered by the problem that you can not directly use CUDA in a Blender add-on on Linux (i.e. calling cuInit() crashes Blender) but, at the end...
by Dade
Thu May 21, 2020 2:38 pm
Forum: Development
Topic: LuxCore API and Unicode UTF-8 support
Replies: 4
Views: 228

Re: LuxCore API and Unicode UTF-8 support

It should be enough, there may be some file read/write somewhere that may not works (opening .ies files or loading a background image, etc. some not spotted corner case): it is easy to miss something across half million lines of code. However it is already a quite good news that the general usage wo...
by Dade
Tue May 19, 2020 1:38 pm
Forum: Development
Topic: LuxCore API and Unicode UTF-8 support
Replies: 4
Views: 228

LuxCore API and Unicode UTF-8 support

Introduction I have added the support for UTF-8 encoded strings to LuxCore API. This should allow the usage of not ASCII chars in object/material/texture names, file names, directories, etc. This is supposed to now allow the use of not latin languages (Chinese, Japanese, Russian, etc.) in LuxCore s...
by Dade
Tue May 19, 2020 10:45 am
Forum: Development
Topic: GPU Kernel time compile estimation
Replies: 2
Views: 115

Re: GPU Kernel time compile estimation

Odilkhan Yakubov wrote:
Tue May 19, 2020 8:41 am
What if we add script that can shows us compile time estimation or progress itself in percentage or in MM:SEC?
It is not a known value, it is up to the GPU drivers and they don't provide any progress information or any estimation of the total time.
by Dade
Tue May 19, 2020 10:42 am
Forum: User Support
Topic: BlendLux doesn't work after installing another add-on
Replies: 8
Views: 370

Re: BlendLux doesn't work after installing another add-on

vza wrote:
Tue May 19, 2020 8:38 am
I installed blender 2.90 and BlendLux 2.4. Same error
We don't support not yet released Blender versions.