Search found 47 matches
- Tue Aug 18, 2020 5:25 pm
- Forum: Development
- Topic: OpenCL Kernel Compilation
- Replies: 3
- Views: 742
Re: OpenCL Kernel Compilation
Okay thank you very much for the quick response, this should do the trick, will play around with this. For now just focusing on OpenCL, will focus on CUDA later.
- Tue Aug 18, 2020 9:43 am
- Forum: Development
- Topic: OpenCL Kernel Compilation
- Replies: 3
- Views: 742
OpenCL Kernel Compilation
I was curious if it was possible to compile the kernels before rendering in the API (v2.4), or is a there a way to know when the kernels are compiling so I can display the appropriate message? I noticed the blender addon is able to do something like this.
- Mon Aug 17, 2020 10:27 am
- Forum: Finished Work
- Topic: Glass of Flavored Water
- Replies: 0
- Views: 930
- Wed Aug 12, 2020 8:57 am
- Forum: Finished Work
- Topic: Dance Dance Animation Test
- Replies: 0
- Views: 968
Dance Dance Animation Test
Quick test. I'm really liking the final look of LuxCore renders.
https://www.youtube.com/watch?v=hrGj7ftD0Q0
https://www.youtube.com/watch?v=hrGj7ftD0Q0
- Fri Jul 24, 2020 9:34 pm
- Forum: Computer Graphic News
- Topic: Lighting grid hierarchy for self-illuminating explosions (2017)
- Replies: 3
- Views: 2980
Re: Lighting grid hierarchy for self-illuminating explosions (2017)
Cool, will see what they say
- Fri Jul 24, 2020 4:27 pm
- Forum: General Discussion
- Topic: Adopting LuxCore
- Replies: 18
- Views: 6399
Re: Adopting LuxCore
Well, performance is similar to Realflow (CPU) but it is faster in some cases, and vice versa. The biggest difference is that Dyverso use's position based dynamics for fluids (I use it only in the granular solver), and I use an implicit SPH solver. The latest version includes SplishSplash (https://g...
- Fri Jul 24, 2020 12:11 am
- Forum: Computer Graphic News
- Topic: Lighting grid hierarchy for self-illuminating explosions (2017)
- Replies: 3
- Views: 2980
Lighting grid hierarchy for self-illuminating explosions (2017)
Thought this was pretty cool, may already be implemented, not sure. If not, would be nice, especially for particle effects.
https://www.youtube.com/watch?v=Sx4MeyK ... x=345&t=0s
http://www.cemyuksel.com/research/lgh/lgh.pdf
https://www.youtube.com/watch?v=Sx4MeyK ... x=345&t=0s
http://www.cemyuksel.com/research/lgh/lgh.pdf
- Thu Jul 23, 2020 9:07 am
- Forum: General Discussion
- Topic: Adopting LuxCore
- Replies: 18
- Views: 6399
- Sat Jul 18, 2020 9:08 pm
- Forum: General Discussion
- Topic: Adopting LuxCore
- Replies: 18
- Views: 6399
- Sat Jul 18, 2020 12:21 am
- Forum: General Discussion
- Topic: Adopting LuxCore
- Replies: 18
- Views: 6399