Search found 234 matches

by Egert_Kanep
Tue Nov 05, 2019 11:42 pm
Forum: User Support
Topic: LuxCore multipass composite
Replies: 13
Views: 1984

Re: LuxCore multipass composite

In blender 2.81 users can use denoise node to denoise each pass. I think denoising every pass is quite heavy actually, extra seconds for every aov. Still faster perhaps than rendering more samples. But the only way I could imagine is that denoised beauty would be the sum of denoised aov's, not just ...
by Egert_Kanep
Tue Nov 05, 2019 2:09 pm
Forum: User Support
Topic: LuxCore multipass composite
Replies: 13
Views: 1984

Re: LuxCore multipass composite

Well sort of. One would assume aov's to have same settings applied as beauty render
by Egert_Kanep
Tue Nov 05, 2019 12:55 pm
Forum: User Support
Topic: LuxCore multipass composite
Replies: 13
Views: 1984

Re: LuxCore multipass composite

Thanks B.Y.O.B for pointing out the clamping. This was the culprit behind my confusion. Clamping is not applied to aov's so I got those bright pixel, now everything makes sense
by Egert_Kanep
Tue Nov 05, 2019 12:01 pm
Forum: User Support
Topic: LuxCore multipass composite
Replies: 13
Views: 1984

Re: LuxCore multipass composite

Beauty combined from aov's has some much brighter pixels. I'mt trying to figure out why I cannot get identical result to beauty that is coming from render.

This is just opencl render without light tracing
by Egert_Kanep
Tue Nov 05, 2019 11:04 am
Forum: News
Topic: Luxcore Online Library
Replies: 18
Views: 5158

Re: Luxcore Online Library

Awesome stuff, nice work!
by Egert_Kanep
Tue Nov 05, 2019 10:26 am
Forum: User Support
Topic: LuxCore multipass composite
Replies: 13
Views: 1984

Re: LuxCore multipass composite

I am trying to rebuild beauty using LuxCore aov's. but the result does not match with the result that is combined by render engine.
by Egert_Kanep
Mon Nov 04, 2019 11:29 pm
Forum: Works in Progress
Topic: Wine and Whiskey
Replies: 4
Views: 1920

Re: Wine and Whiskey

Small addition to your render
by Egert_Kanep
Mon Nov 04, 2019 11:07 pm
Forum: User Support
Topic: LuxCore multipass composite
Replies: 13
Views: 1984

Re: LuxCore multipass composite

Okay, that's also good to know. My concern is that when I'm doing multipass compositing, I wan't to avoid ''hacks'' like subtracting and making negative values, because then my image breaks when I start tweaking individual aov's. Everything should be comped in additive. There is a workaround, where ...
by Egert_Kanep
Mon Nov 04, 2019 10:13 pm
Forum: User Support
Topic: LuxCore multipass composite
Replies: 13
Views: 1984

LuxCore multipass composite

Here is just an overview of what to do with LuxCore aov's. I call aov beauty image that is sum of the passes and combined pass is render beauty. Caustics can be extracted with subtracting aov beauty from combined (render beauty). This intorduces negative values, but if extracted caustics now added t...
by Egert_Kanep
Sun Nov 03, 2019 11:15 pm
Forum: Development
Topic: (Open)Subdiv and Displacement shapes
Replies: 52
Views: 12568

Re: (Open)Subdiv and Displacement shapes

I guess if topology is evenly spread it doesn't matter. But for things like bricks and sharp hardsurface things it might be useful. I think we can replicate this with blender modifiers to check if it's really useful or not