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- Sun Apr 03, 2022 8:52 pm
- Forum: User Support
- Topic: Procedural textures via a DLL or callback?
- Replies: 9
- Views: 7870
Re: Procedural textures via a DLL or callback?
Can we see the POV-Ray code for that mind-blowing city example? Thank you Andy Thanks, but I think that's not quite what I asked. Povray has its own shader language, which you can use to implement procedural textures --- it's not very quick, because it's interpreted. For my own experiments I hacked ...