Search found 117 matches

by lighting_freak
Wed Jan 16, 2019 4:46 pm
Forum: User Support
Topic: Want to have a diffuse air inside a room and clear air outside
Replies: 29
Views: 735

Re: Want to have a diffuse air inside a room and clear air outside

Hi, Thanks for this information. If I got it right this heterogenious volume parameters create an incredible advanced variant of the null- material-box solution that was discussed in threads before... I still don't understand why a camera that is placed in an homogenous volume can't see the sky behi...
by lighting_freak
Sun Jan 13, 2019 11:09 pm
Forum: User Support
Topic: Want to have a diffuse air inside a room and clear air outside
Replies: 29
Views: 735

Re: Want to have a diffuse air inside a room and clear air outside

Hi, thanks for the sample file. I really like the result. I do like the setup as well, but unfortunatly I don't understand the parametrs that were used in heterogenious volume definition. I still don`t understand why it works with this volume type and why it doesn`t do the trick with a homogenous vo...
by lighting_freak
Mon Jan 07, 2019 6:16 pm
Forum: User Support
Topic: Want to have a diffuse air inside a room and clear air outside
Replies: 29
Views: 735

Re: Want to have a diffuse air inside a room and clear air outside

Hi all, this is the same *.blend file than before only the camera volume has been set to the diffuse one, that I'd like to have inside the room. As you could see it directly influences the visiblity of the sky outside the windows. It becomes foggy. Diffuse_World1.jpg Diffuse_World_Volume1.blend Is i...
by lighting_freak
Mon Jan 07, 2019 7:20 am
Forum: User Support
Topic: Want to have a diffuse air inside a room and clear air outside
Replies: 29
Views: 735

Re: Want to have a diffuse air inside a room and clear air outside

Hi there, may thanks do Dade joining the thread. I think I found a way to solve the diffuse air inside issues. It works without boxes, but is hard to setup. EDIT: Could you tell me please, how lux core render determines the volume were the ray is in? Form my current observations it seems to be the e...
by lighting_freak
Sat Jan 05, 2019 9:21 pm
Forum: User Support
Topic: Want to have a diffuse air inside a room and clear air outside
Replies: 29
Views: 735

Re: Want to have a diffuse air inside a room and clear air outside

Hi both, Lot of information to catch for me... thanks for your frequent replies. The half window beam happens where the rays coming from the sun through the window hit the second windows inside the room. Made this finding last night on my own. It also creates this visible beam if you remove the firs...
by lighting_freak
Fri Jan 04, 2019 9:11 pm
Forum: User Support
Topic: Want to have a diffuse air inside a room and clear air outside
Replies: 29
Views: 735

Re: Want to have a diffuse air inside a room and clear air outside

Hi CodeHD, I've tested your box approach. It works and delives pretty much the result that I wanted to see. Nevertheless I'd like to find a box-free solution (for more complex scenes - far away from arch-vis application) With your advice I've joined the two elements that separated inside and outside...
by lighting_freak
Thu Jan 03, 2019 5:46 pm
Forum: User Support
Topic: Want to have a diffuse air inside a room and clear air outside
Replies: 29
Views: 735

Re: Want to have a diffuse air inside a room and clear air outside

Thanks for your hint, but what is wrong with my logic? I put the camera into my diffuse volume and all light that enters the scene should run through the windows. The windows itself are separated into internal and external surfaces. The internal faces have a glass to diffuse air volume interface. Th...
by lighting_freak
Wed Jan 02, 2019 6:34 pm
Forum: User Support
Topic: Want to have a diffuse air inside a room and clear air outside
Replies: 29
Views: 735

Want to have a diffuse air inside a room and clear air outside

Hi all, and a happy New Year to everyone. I'm trying to create a room setup with visible sun beams inside (like dust). I've reached this result with a scattering volume with 0 scattering scale and it shows a clear sky through the windows. No_scatter.jpg As soon as I add a little scatter (here 0,001)...
by lighting_freak
Sun Nov 25, 2018 5:52 pm
Forum: User Support
Topic: About shadows and emission
Replies: 16
Views: 724

Re: About shadows and emission

Hi, I'm starting to understand your issue. I'm also not able to reach a nice result within an accaptle time. Trying to reduce time leads to some issues with network rendering. I posted this into another thread. This is a mix of rough glass and architectural glass (350 samples) 1.jpg This is pure arc...
by lighting_freak
Sun Nov 25, 2018 12:50 pm
Forum: User Support
Topic: Network Render time out
Replies: 4
Views: 265

Network Render time out

Hi, I'm continuing testing network rendering. After running console and single node on a single machine this message appears in console: LuxCore 2.1beta2 NetBeaconReceiver thread started. Discovered new node: 192.168.188.23:18018 Discovered new node: 192.168.188.25:18018 Creating single image render...