Search found 4 matches

by Rivental
Mon Sep 27, 2021 7:18 pm
Forum: User Support
Topic: Rose Quartz rendering
Replies: 8
Views: 2932

Re: Rose Quartz rendering

Yes, sory. Now i see. It's really strange.
It's getting closer to bidir when i switch glass in architectural mode. But in this case we can not control rougtness.
by Rivental
Mon Sep 27, 2021 6:56 pm
Forum: User Support
Topic: Rose Quartz rendering
Replies: 8
Views: 2932

Re: Rose Quartz rendering

Try to increase diffuse light path value.
Без имени-1.jpg
I don't know why, but changing diffuse light path value also influences on volume.
by Rivental
Wed Sep 01, 2021 7:25 pm
Forum: User Support
Topic: Dark edges on metal
Replies: 3
Views: 1764

Re: Dark edges in metal

Yes, maybe this is problem with normals. But i don't understand why multiscatter ggx solves this problem.
https://drive.google.com/file/d/1MFND83 ... sp=sharing
by Rivental
Wed Sep 01, 2021 6:30 pm
Forum: User Support
Topic: Dark edges on metal
Replies: 3
Views: 1764

Dark edges on metal

Hello, I have a problem with the metal in luxcore.
How can I get rid of these dark edges?
I had the same problem in Cycles, but when I switched to multiscatter ggx in principled bsdf, the problem just gone.
I don't see the multiscatter ggx option in luxcore.