Search found 17 matches
- Wed Nov 17, 2021 8:28 pm
- Forum: Development
- Topic: Issues Building on MacOS Big Sur (11.4)
- Replies: 27
- Views: 7915
Re: Issues Building on MacOS Big Sur (11.4)
Interesting you got the intel driver to work.. Sorry for confusion: I only got Intel OpenCL CPU driver fully working for general rendering -- not the OpenCL GPU (HD4000) driver. After I do the workaround with `rm *.ocl`, the Intel OpenCL GPU driver will start compiling the kernel for general render...
- Wed Nov 17, 2021 3:05 pm
- Forum: Development
- Topic: Issues Building on MacOS Big Sur (11.4)
- Replies: 27
- Views: 7915
Re: Issues Building on MacOS Big Sur (11.4)
Does workgroup size need to be added to the compiler options hash? Also, if the device vendor changes the default workgroup size in a dirver update, do we need to catch this and force kernel recompilation? As far as I know it is not a kernel compiler option so it shouldn't be included in the hash. ...
- Wed Nov 17, 2021 1:29 pm
- Forum: Development
- Topic: Issues Building on MacOS Big Sur (11.4)
- Replies: 27
- Views: 7915
Re: Issues Building on MacOS Big Sur (11.4)
In other words: in order for me to get kernel recompilation to work in 11.6, I must go into the kernel cache folder for the appropriate device (~/luxcorerener.org/ocl_kernel_cache/....) and do `rm *.ocl` It is sounds like the (driver) bug is related to returning (or reading back) the binaries of co...
- Wed Nov 17, 2021 12:29 pm
- Forum: Development
- Topic: Issues Building on MacOS Big Sur (11.4)
- Replies: 27
- Views: 7915
Re: Issues Building on MacOS Big Sur (11.4)
FYI, I think Big Sur 11.6 did break some OpenCL support (at least for HD4000) with LuxCore 2.5 officially distributed binaries. LuxCore 2.6 still works. I'm still baffeled how random it works or not. Every update is russian roulette. Update: I figured out my OpenCL issues with 11.6: If something tr...
- Mon Nov 15, 2021 4:55 pm
- Forum: Development
- Topic: Issues Building on MacOS Big Sur (11.4)
- Replies: 27
- Views: 7915
Re: Issues Building on MacOS Big Sur (11.4)
I'm hoping to add in a few extra features like adding in an "Exit Stage" for the imagepipeline that only runs during the graceful exit (for post-processing effects like denoise) You can define multiple image pipelines (one with and one without the Denoiser) and run them whenever and howev...
- Mon Nov 15, 2021 12:26 pm
- Forum: Development
- Topic: Issues Building on MacOS Big Sur (11.4)
- Replies: 27
- Views: 7915
Re: Issues Building on MacOS Big Sur (11.4)
continue working on my fork Now i'm curious what does "my fork" mean :) Are you planning to add something to LuxCore ? Yes. I started updating my DazStudio to LuxRender plugin a few months ago to support LuxCore. I've already added a few quality of life improvements to luxcoreconsole to i...
- Sun Nov 14, 2021 12:46 pm
- Forum: Development
- Topic: Issues Building on MacOS Big Sur (11.4)
- Replies: 27
- Views: 7915
Re: Issues Building on MacOS Big Sur (11.4)
The png error comes from an outdated mono framework which includes png ? .. delete that from your /home/Library/Frameworks if it is present.... 100%!!! Thanks! That was exactly what and where you described it (In the Frameworks for mono). I had assumed that my spotlight search for "png.h"...
- Sun Nov 14, 2021 12:30 am
- Forum: Development
- Topic: Issues Building on MacOS Big Sur (11.4)
- Replies: 27
- Views: 7915
Re: Issues Building on MacOS Big Sur (11.4)
Wait a sec, LuxCore v2.5 ? May be you are mixing a version of MacOS dependencies for LuxCore v2.6alpha and and v2.5 sources. Try to checkout form GitHUB the very last LuxCore sources (aka v2.6alpha), MacOS dependencies, etc. and check if they work. Yes, thanks. That's what I tried first -- the late...
- Sat Nov 13, 2021 10:08 pm
- Forum: Development
- Topic: Issues Building on MacOS Big Sur (11.4)
- Replies: 27
- Views: 7915
Re: Issues Building on MacOS Big Sur (11.4)
Well this is frustrating and disappointing: I've modified the build_deps so that it doesn't delete the intermediate build files. Nothing seems out of the ordinary. It appears to be referencing the appropriate libpng16 files. The command line output looks OK. There does appear to be a lot of temp fol...
- Sat Nov 13, 2021 9:01 pm
- Forum: Development
- Topic: Issues Building on MacOS Big Sur (11.4)
- Replies: 27
- Views: 7915
Re: Issues Building on MacOS Big Sur (11.4)
PS: Regarding how there is a warning message regarding libpng 1.4 vs 1.6 even though it appears to be statically linked, my current theory is that libpng uses a global static class/object with version information. If OpenImageIO library is static linked to libpng14, while the LuxCore binaries are s...