Search found 67 matches

by marcatore
Fri May 25, 2018 7:23 am
Forum: Works in Progress
Topic: LEARNING
Replies: 18
Views: 1223

Re: LEARNING

We are not interested in your model scene. You seem to be, you are using it. He was asking for the well deserved credits because he is the author of the scene. You should answer with a bit more kindness, especially when you are breaking a license. Quote. If you don't know where a model come from, y...
by marcatore
Thu May 10, 2018 3:03 pm
Forum: User Support
Topic: LuxCore Blender - Node
Replies: 5
Views: 211

Re: LuxCore Blender - Node

what's your Blender version?
by marcatore
Thu May 10, 2018 10:52 am
Forum: Works in Progress
Topic: Fighting vs fireflies
Replies: 25
Views: 1282

Re: Fighting vs fireflies

Do you want to increase my "I want to test it NOW" feeling? :)
by marcatore
Thu May 10, 2018 10:42 am
Forum: Works in Progress
Topic: Fighting vs fireflies
Replies: 25
Views: 1282

Re: Fighting vs fireflies

I did a test with bidir clamping that it's working correctly (at least without any kind of rendering artifacts). 2 hours render & 2k samples. Clamp at 1500 test_luxcore_2000samples_BiDir_2h01min.jpg It's becoming affordable as rendertime vs quality ... and I've heard that denoiser is coming... :)
by marcatore
Thu May 10, 2018 10:38 am
Forum: Development
Topic: LuxCoreRender v2.1/2.2 features poll
Replies: 9
Views: 883

Re: LuxCoreRender v2.1/2.2 features poll

I'm a bit in the same feeling but you're the coders and project manager...so it's up to you.
by marcatore
Thu May 10, 2018 10:35 am
Forum: Development
Topic: Denoiser Integration
Replies: 63
Views: 3583

Re: Denoiser Integration

yes..it's working good. :)

I'm impatient to test it in my test scene... :)
by marcatore
Wed May 09, 2018 12:16 pm
Forum: Development
Topic: LuxCore v2.1 proposed features
Replies: 65
Views: 3032

Re: LuxCore v2.1 proposed features

I know I'm quite late on poll but I've a question.

Is it a way to see how many samples Lux reached when I set as halt condition the rendertime?
If yes, how?

If not, is it possible to add this kind of info in the metadata?
Thanks in advance
by marcatore
Wed May 09, 2018 7:04 am
Forum: Development
Topic: Denoiser Integration
Replies: 63
Views: 3583

Re: Denoiser Integration

This is the first working version of the BCD denoiser with BiDir: psor.jpg It is a quite stretched application of BCD because of the way BiDir works. You may need more samples/pixel (compared to path tracing) and to tune a bit the denoiser parameters to obtain better result. However it still quite ...
by marcatore
Thu Apr 19, 2018 3:34 pm
Forum: News
Topic: LuxCoreRender v2.0beta3 released
Replies: 38
Views: 2297

Re: LuxCoreRender v2.0beta3 released

I've downloaded the one you linked from google drive.

I've downloaded it again to be sure to have the updated one.
Anyway I'll investigate and, if I can't solve by myself, I'll post you again the scene.
by marcatore
Thu Apr 19, 2018 1:56 pm
Forum: News
Topic: LuxCoreRender v2.0beta3 released
Replies: 38
Views: 2297

Re: LuxCoreRender v2.0beta3 released

Good it works for you... in my scene I've again that kind of problem.

I cant understand what's going wrong.
If I delete the emission node on the emitters, all is fine...I'll check the geometries.