Search found 184 matches

by marcatore
Mon Mar 18, 2019 12:01 pm
Forum: Development
Topic: Front and back material transparency (aka light invisible object)
Replies: 11
Views: 206

Re: Front and back material transparency (aka light invisible object)

Is it something that it needed to be implmented in the Blender Addon to try it?
by marcatore
Fri Mar 15, 2019 11:56 am
Forum: Development
Topic: Front and back material transparency (aka light invisible object)
Replies: 11
Views: 206

Re: Front and back material transparency (aka light invisible object)

it seems great...we have to test it :)

Anyway, thank you Dade trying to hear our requests.
by marcatore
Thu Mar 14, 2019 10:14 am
Forum: Works in Progress
Topic: Maxime residence
Replies: 5
Views: 187

Re: Maxime residence

I think it's a good start. Absence of vegetation bring down the overall quality comparing the Octane results but as WIP I think it's really good. Speaking about images, I've instantly seen a problem. Pay attention to that triangles that go from a corner to the holes on the ceiling. As in the Octane ...
by marcatore
Tue Mar 12, 2019 11:53 am
Forum: Development
Topic: PhotonGI cache
Replies: 847
Views: 35301

Re: PhotonGI cache

We're back at the problem that I cannot make lightbulb look like it's a lightsource if I cannot apply emission material to it. I would use the workaround with invisible real light and visible fake light but luxcore doesn't allow for that at this moment. Exactly this. I completely agree with you. Fo...
by marcatore
Mon Mar 11, 2019 4:22 pm
Forum: Development
Topic: PhotonGI cache
Replies: 847
Views: 35301

Re: PhotonGI cache

light strategy has an impact on how PGI distribute photons?
by marcatore
Mon Mar 11, 2019 1:07 pm
Forum: Development
Topic: PhotonGI cache
Replies: 847
Views: 35301

Re: PhotonGI cache

could you post the final image with that kind of lighting setup?
by marcatore
Fri Mar 08, 2019 7:59 am
Forum: User Support
Topic: Lux measurement using Irradiance feature
Replies: 29
Views: 2736

Re: Lux measurement using Irradiance feature

Dade, why are writing that IES file doesn't include any absolute value? As reported here https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax/files/GUID-EA0E3DE0-275C-42F7-83EC-429A37B2D501-htm.html chrome_2019-03-08_08-56-24.png So, looking at one IE...
by marcatore
Mon Mar 04, 2019 4:24 pm
Forum: User Support
Topic: PBR Materials
Replies: 8
Views: 301

Re: PBR Materials

Could you post also the material references ?
by marcatore
Mon Mar 04, 2019 1:58 pm
Forum: Development
Topic: PhotonGI cache
Replies: 847
Views: 35301

Re: PhotonGI cache

I have changed the defaults in BlendLuxCore and exposed the new debug mode. I've downloaded the lastest BlenderAddon and LuxCore build (Downloaded 20 minutes ago) but when I tried the new debug mode I've this error "Unknown PhotonGI cache debug type: showindirectpathmix" It seems that or the build ...
by marcatore
Mon Mar 04, 2019 10:34 am
Forum: Development
Topic: PhotonGI cache
Replies: 847
Views: 35301

Re: PhotonGI cache

Dade, it seems a great result!

I'll check as soon as I can