Search found 57 matches
- Fri Jun 21, 2024 10:52 pm
- Forum: Tutorials, Tips and Tricks
- Topic: How to Install Blendluxcore for Blender on Google Colab
- Replies: 6
- Views: 173987
Re: How to Install Blendluxcore for Blender on Google Colab
Little update as I wanted to create a version without the need to load anything externally, I stumbled upon the fact that NVIDIA drivers wouldn't work with OCL , and couldnt find the exact way to set default render to CUDA, asked around and was mocked on Blender # code for using Chat GPT, turns out ...
- Sat Jul 01, 2023 10:13 pm
- Forum: Works in Progress
- Topic: Playing with liquids+bottles
- Replies: 15
- Views: 46260
Re: Playing with liquids+bottles
Didn't work out as it should , had issues with displacement of logo and some weird Blender bugs as I couldnt bake the displacement, never the less think its a somewhat nice composition.
- Mon Mar 06, 2023 10:41 am
- Forum: General Discussion
- Topic: There seems to be dificulties for new useres to join forum
- Replies: 2
- Views: 27658
Re: There seems to be dificulties for new useres to join forum
Apparently problems with not receiving registration emails:
craouette
—
01/26/2023 3:35 PM
Hi,
The problem with captcha is now solved on the forum... but I am still unable to create an account as I never received the activation email. I tried with 3 different emails... never received one ...
craouette
—
01/26/2023 3:35 PM
Hi,
The problem with captcha is now solved on the forum... but I am still unable to create an account as I never received the activation email. I tried with 3 different emails... never received one ...
- Sat Mar 04, 2023 6:36 pm
- Forum: Development
- Topic: Motion Blur doesnt work in Collections instanced to scene.
- Replies: 3
- Views: 18813
Re: Motion Blur doesnt work in Collections instanced to scene.
My bad, already reported in Github and attached are relevant information.Ty for clarifying it.
- Sat Mar 04, 2023 6:34 pm
- Forum: General Discussion
- Topic: There seems to be dificulties for new useres to join forum
- Replies: 2
- Views: 27658
There seems to be dificulties for new useres to join forum
Hi, no idea if people in charge of this are aware but there seems to be a common issue raised in Discord about several people failing to register in forum and asking for guidance.
- Mon Feb 13, 2023 3:45 pm
- Forum: User Support
- Topic: Any way to set CUDA/OPTIX via command line?
- Replies: 2
- Views: 9510
Re: Any way to set CUDA/OPTIX via command line?
Apparently this linux lastest version works fine straight to Colab (if I edit the value of prefered GPU to CUDA in UI preferences). although it gives me an error about NumPy it renders just fine (and fast).As a rough comparison I have on my imac a AMD580X/i9 990k on a scene I'm doing I get 2 to 2.5M ...
- Fri Feb 10, 2023 4:52 pm
- Forum: User Support
- Topic: Any way to set CUDA/OPTIX via command line?
- Replies: 2
- Views: 9510
Re: Any way to set CUDA/OPTIX via command line?
I Might have "done" it,a bit of a crooked way:
Opened up the ui/addon_preferences.py in installer and chaged default to CUDA, re zipped, uploaded and its now ok as it seems:
[LuxRays][11.550] [PathOCL kernel] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D RENDER_ENGINE_PATHOCL ...
Opened up the ui/addon_preferences.py in installer and chaged default to CUDA, re zipped, uploaded and its now ok as it seems:
[LuxRays][11.550] [PathOCL kernel] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D RENDER_ENGINE_PATHOCL ...
- Thu Feb 09, 2023 3:41 pm
- Forum: User Support
- Topic: Any way to set CUDA/OPTIX via command line?
- Replies: 2
- Views: 9510
Any way to set CUDA/OPTIX via command line?
Hi,
I'm getting a few erros in Colab with most files (but not all) that crash Blender only when using GPU, but do fine with CPU.
Since I don't have anything NVIDIA and can't pre set my files to CUDA/OPTIX, my question is: is there something similar to Cycles to set render device, like:
--cycles ...
I'm getting a few erros in Colab with most files (but not all) that crash Blender only when using GPU, but do fine with CPU.
Since I don't have anything NVIDIA and can't pre set my files to CUDA/OPTIX, my question is: is there something similar to Cycles to set render device, like:
--cycles ...
- Fri Jan 27, 2023 6:19 pm
- Forum: News
- Topic: LuxCoreRender daily/automatic builds
- Replies: 226
- Views: 636362
Re: LuxCoreRender daily/automatic builds
Tested in 3.3.3 and 3.41 in McOS and all is well and sound.
Thanks neo2068 and u3dreal
Thanks neo2068 and u3dreal
- Thu Jan 26, 2023 1:18 pm
- Forum: News
- Topic: LuxCoreRender daily/automatic builds
- Replies: 226
- Views: 636362
Re: LuxCoreRender daily/automatic builds
Right....
also, there's no option in 3.4 to change Denoiser for Viewport:
3.3:
Surely that's the problem
also, there's no option in 3.4 to change Denoiser for Viewport:
3.3:
Surely that's the problem