Search found 709 matches

by kintuX
Wed Sep 22, 2021 9:12 pm
Forum: User Support
Topic: Volumetrics issues
Replies: 24
Views: 638

Re: Volumetrics issues

Sharlybg wrote:
Wed Sep 22, 2021 7:15 pm
BTW I don't see how this can be achieved in blender with few click :?
:? Why not?
by kintuX
Wed Sep 22, 2021 2:57 pm
Forum: General Discussion
Topic: Luxcore vs rest of the world
Replies: 6
Views: 507

Re: Luxcore vs rest of the world

Well, you could also try Ocean Light Simulator for reference.
by kintuX
Mon Sep 20, 2021 8:18 pm
Forum: Finished Work
Topic: Tomate Caustic Light
Replies: 3
Views: 163

Re: Tomate Caustic Light

It's always sunny in LuxCore 8-) nice one
by kintuX
Mon Sep 20, 2021 3:57 pm
Forum: Computer Graphic News
Topic: ReSTIR GI: Path Resampling for Real-Time Path Tracing
Replies: 3
Views: 185

ReSTIR GI: Path Resampling for Real-Time Path Tracing

https://research.nvidia.com/sites/default/files/publications/ReSTIR%20GI%20Teaser.png Source: https://research.nvidia.com/publication/2021-06_ReSTIR-GI%3A-Path Paper: ReSTIR GI: Path Resampling for Real-Time Path Tracing Even with the advent of hardware-accelerated ray tracing in modern GPUs, only ...
by kintuX
Mon Sep 13, 2021 8:16 am
Forum: General Discussion
Topic: Luxcore vs rest of the world
Replies: 6
Views: 507

Re: Luxcore vs rest of the world

Interesting, but...

What about other engines like Cycles, Radeon ProRender, RenderMan, Indigo...?
Plus, it would be good to have full specs of the original scene (lights, colors, rays/bounces, ...) or preferably, attached as a reference. Especially, since Corona's results look quite different.
by kintuX
Thu Sep 09, 2021 3:22 pm
Forum: Finished Work
Topic: Skin Shader | Digital Emily
Replies: 6
Views: 328

Re: Skin Shader | Digital Emily

Here is my skin shader in Luxcorerender 2.6 alpha. The 3d model and textures is from the Wikihuman project. https://vgl.ict.usc.edu/Data/DigitalEmily2/ Tell me if you want me to post the blend file, it is around 1 gb in size and it will take forever for me to upload to google drive using my slow in...
by kintuX
Wed Sep 08, 2021 2:51 pm
Forum: User Support
Topic: two glass issues
Replies: 15
Views: 659

Re: two glass issues

But what about the simple plane scene i posted where the same plane suddently renders almost black? Your files render same as you've shown, but differently tonemaped & crash when I want to save outputs. Also go into an endless loop, and when paused it still continues... denoising... luxcoreUI_Pause...
by kintuX
Tue Sep 07, 2021 2:23 pm
Forum: User Support
Topic: two glass issues
Replies: 15
Views: 659

Re: two glass issues

Yes, here's result w/ biDir.
bug-biDir.jpg

Check attached .blend and compare. Or send yours.
by kintuX
Tue Sep 07, 2021 10:02 am
Forum: User Support
Topic: two glass issues
Replies: 15
Views: 659

Re: two glass issues

What app do you use?
At what scale, size & units is your object rendered?

Your "bug.obj" geo, though relatively big (~20m high) renders fine with BlenLuxCore... :?
obj-bug_BlendLuxCore.jpg