Search found 567 matches

by kintuX
Tue Jun 23, 2020 10:16 am
Forum: Development
Topic: New RTPATHOCL synchronization code
Replies: 20
Views: 1242

Re: New RTPATHOCL synchronization code

Also, RTPathOCL sometimes gets stuck completely when resizing the viewport, or when ending the viewport render, requiring to kill the Blender process via task manager. I got hangs like this both with OpenCL and with CUDA backend, only tested on Windows 10 so far. I'm unable to reproduce this proble...
by kintuX
Fri Jun 12, 2020 9:58 pm
Forum: Development
Topic: Windows Build FAILED
Replies: 107
Views: 8047

Re: Windows Build FAILED

It is the same error than before: "An internal error has occurred in the compiler". Your compiler is broken (or you have an hardware problem). The build on Azure is working fine: https://dev.azure.com/LuxCoreRender/LuxCoreRender/_build/results?buildId=2287&view=logs&j=5f8531df-2478-5d98-b408-a48248...
by kintuX
Fri Jun 12, 2020 7:30 pm
Forum: Development
Topic: Windows Build FAILED
Replies: 107
Views: 8047

--- FATAL ERROR RUNNING CMAKE ---

w/ latest commit (4cb96ab42) Build FAILED. "C:\luxcorerender\WindowsCompile\Build_CMake\LuxCore\LuxRays.sln" (default target) (1) -> "C:\luxcorerender\WindowsCompile\Build_CMake\LuxCore\samples\luxcoredemo\luxcoredemo.vcxproj.metaproj" (default target) (13) -> "C:\luxcorerender\WindowsCompile\Build_...
by kintuX
Sat Jun 06, 2020 10:21 pm
Forum: Computer Graphic News
Topic: AI gets more and more important in Simulations
Replies: 2
Views: 478

Re: AI gets more and more important in Simulations

So we are better organized, here we have a special category for every and all Computer Graphic News 8-)
by kintuX
Sat Jun 06, 2020 10:16 pm
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 21
Views: 1805

Re: LuxCore Online Library (LOL)

Please, allow option to disable it altogether. Consider, some might use other asset managers, have their own libraries and/or are on metered connection. For now at least post what to comment out. TIA PS IMO it would be best for LOL and BlendLuxCore to be separated addons. Especially because of deve...
by kintuX
Thu Jun 04, 2020 11:12 am
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 21
Views: 1805

Re: LuxCore Online Library (LOL)

Please, allow option to disable it altogether. Consider, some might use other asset managers, have their own libraries and/or are on metered connection. For now at least post what to comment out. TIA PS IMO it would be best for LOL and BlendLuxCore to be separated addons. Especially because of devel...
by kintuX
Wed Jun 03, 2020 1:48 pm
Forum: Development
Topic: Windows Build FAILED
Replies: 107
Views: 8047

Re: Windows Build FAILED

Compiling after latest commits (772e5eed4 & 1e5801c63):
Build succeeded
8-)
by kintuX
Tue Jun 02, 2020 7:59 pm
Forum: Development
Topic: Windows Build FAILED
Replies: 107
Views: 8047

Re: Windows Build FAILED

Me again :roll: and a new problem :oops: Build FAILED. "C:\luxcorerender\WindowsCompile\Build_CMake\LuxCore\LuxRays.sln" (default target) (1) -> "C:\luxcorerender\WindowsCompile\Build_CMake\LuxCore\samples\luxcorescenedemo\luxcorescenedemo.vcxproj.metaproj" (default target) (15) -> "C:\luxcorerender...
by kintuX
Sun May 31, 2020 6:47 pm
Forum: User Support
Topic: Facet artefact when render imported obj mesh
Replies: 6
Views: 708

Re: Facet artefact when render imported obj mesh

Basically, you have double vertices, split faces in your geometry with "Custom Split Normal data", that's why shading visually breaks... To fix, go into edit mode and Merge By Distance with "Unselected" checked (ex "Remove doubles") after, " Clear Custom Normals " et voila . BTW And yes, to have pre...
by kintuX
Fri May 22, 2020 9:10 pm
Forum: Development
Topic: Windows Build FAILED
Replies: 107
Views: 8047

Re: Windows Build FAILED

So where are caches stored, so I can clear/ delete all & make proper comparison? For LuxCore 2.3 it should be: C:\Users\<username>\AppData\Local\Temp\kernel_cache For v2.4 there are two locations: C:\Users\<username>\AppData\Local\Temp\cuda_kernel_cache C:\Users\<username>\AppData\Local\Temp\ocl_ke...