Search found 527 matches

by kintuX
Mon Apr 06, 2020 11:59 pm
Forum: User Support
Topic: carpaint bug
Replies: 5
Views: 145

Re: carpaint bug

That's why "protip" seemed in place ;)
by kintuX
Mon Apr 06, 2020 10:31 pm
Forum: Works in Progress
Topic: WIP - melMass
Replies: 13
Views: 258

Re: WIP - melMass

From the looks, make sure you don't have image overexposed.
by kintuX
Mon Apr 06, 2020 10:22 pm
Forum: User Support
Topic: carpaint bug
Replies: 5
Views: 145

Re: carpaint bug

Yes, using pure 100% white Specular channels can do that. For reference check Carpaint's Preset: "White" to get to see it physically-based. Carpaint White preset LuxCore.jpg + protip: I also strongly advise use of LookDev accessories (colorchecker, gray & mirror ball) for lighting or CC/TM reference...
by kintuX
Sun Mar 29, 2020 11:46 pm
Forum: General Discussion
Topic: Little Addon for optical lenses etc.
Replies: 55
Views: 4947

Re: Little Addon for optical lenses etc.

wasd wrote:
Sun Mar 29, 2020 10:12 pm
It seems nobody use winlens 3d basic. Google gives nothing beside dev site. Their manual also crappy.
This one?

Winlens Optical Design Software

And a Qioptiq Webinar from Apr 24, 2018 - Optical Design with WinLens3D @ YT
by kintuX
Fri Mar 27, 2020 1:58 am
Forum: General Discussion
Topic: CGI tech news box
Replies: 237
Views: 73459

NVIDIA's GTC 2020

Accelerated Light-Transport Simulation using Neural Networks Neural network-based techniques have taken many fields by storm, but until recently have seen relatively little use in the field of physically-based rendering. This has begun to change. We'll present techniques for accelerating Monte Carl...
by kintuX
Fri Mar 27, 2020 1:53 am
Forum: Development
Topic: Windows Build FAILED
Replies: 5
Views: 316

Re: Windows Build FAILED

Dade wrote:
Wed Mar 25, 2020 5:55 pm
kintuX wrote:
Wed Mar 25, 2020 5:37 pm
BTW - What is the "giveaway"? How can I recognize the culprit in the future?
I doubt we will ever change OpenCL version (i.e. v1.2) so you should be fine with that file for any foreseeable future.
Yeah, new era commences. ;)
by kintuX
Wed Mar 25, 2020 5:41 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 732
Views: 120550

Re: BlendLuxCore Development

B.Y.O.B. wrote:
Wed Mar 25, 2020 5:06 pm
It is now possible to mute LuxCore nodes (hotkey M).
Neat. :)
by kintuX
Wed Mar 25, 2020 5:37 pm
Forum: Development
Topic: Windows Build FAILED
Replies: 5
Views: 316

Re: Windows Build FAILED

Yup, that was it! Got it back on track and is building fine :D

Thank you both!

BTW - What is the "giveaway"? How can I recognize the culprit in the future?
by kintuX
Wed Mar 25, 2020 3:52 pm
Forum: Development
Topic: Windows Build FAILED
Replies: 5
Views: 316

Windows Build FAILED

W10, Latest commit 04298f479, gives: --- FATAL ERROR RUNNING CMAKE --- Build FAILED. "C:\luxcorerender\WindowsCompile\Build_CMake\LuxCore\LuxRays.sln" (default target) (1) -> "C:\luxcorerender\WindowsCompile\Build_CMake\LuxCore\src\luxrays\luxrays.vcxproj" (default target) (8) -> (ClCompile target) ...
by kintuX
Tue Mar 24, 2020 9:23 pm
Forum: Development
Topic: Better Clamping in Luxcore
Replies: 14
Views: 649

Re: Better Clamping in Luxcore

About Clarisse IFX Clamping: Since Clarisse 4.0 SP5, the path tracer offers a novel method to reduce considerably fireflies in renders. For more information please refer to the Fireflies Filtering section . It's been developed in-house and no papers or other technicalities have been revealed yet. Ab...