Search found 52 matches
- Sun Feb 28, 2021 6:00 pm
- Forum: Works in Progress
- Topic: Call for simple example images for the new features in v2.5
- Replies: 20
- Views: 30278
Re: Call for simple example images for the new features in v2.5
Distort node. Example of description: "Distort node can deform procedural 3D & 2D textures & external 2D images, by using input image. Image that will distort original texture can be both from your hard drive or be procedural. Distort node can be very useful in procedural texturing, bec...
- Wed Jul 29, 2020 7:50 pm
- Forum: Finished Work
- Topic: Peaceful early sunrise
- Replies: 0
- Views: 3044
Peaceful early sunrise
2_02.jpg Small cozy forest scene, which sinks in the rays of sunrise. I think a pretty big part of this scene is volume fog, just look at this scene without fog! 2_001.jpg Fog added more comfort, but it also added a lot of performance problems to me, only 60k samples/sec, but I still did not give i...
- Fri May 15, 2020 10:20 pm
- Forum: Tutorials, Tips and Tricks
- Topic: Hair Shader Experiments
- Replies: 0
- Views: 3636
Hair Shader Experiments
About a month ago, I decided to try using glass shader for hair, and I got success! LuxCore Hairs2.png But not everything is so simple, this is BIDIR + Metropolis, the renderer took 11 hours and is still quite noisy, but if it is not an animation, I would definitely use this method, because the glos...
- Wed Apr 08, 2020 10:44 am
- Forum: User Support
- Topic: Looking for someone to update a scene (paid job)
- Replies: 2
- Views: 2039
Re: Looking for someone to update a scene (paid job)
4. Luxrender (Luxblend) used to render the files in a standalone Luxrender window. I could adjust Tonemapping (shatter, gamma, and other) after the render was done. Is it still possible to do post-processing (increase, decrease Gamma for example)? I need a quick explanation of how to do it. You can...
- Tue Dec 24, 2019 10:29 am
- Forum: Finished Work
- Topic: VillA M A R R O N
- Replies: 5
- Views: 4537
Re: VillA M A R R O N
As always cool
Combination of interior and exterior is an art that comes with labor
One question, why did you use only CPU?
Combination of interior and exterior is an art that comes with labor
One question, why did you use only CPU?
- Mon Dec 23, 2019 3:41 am
- Forum: User Support
- Topic: Water ocean
- Replies: 6
- Views: 4188
Re: Water ocean
create a cube instead of a plane, and put a white color for the transmission, add a homogeneous volume, make the absorption color blue, adjust density of scattering
- Wed Dec 18, 2019 5:40 am
- Forum: Finished Work
- Topic: Forest
- Replies: 2
- Views: 2869
Forest
Forest, but actually looks like bushes, but it doesn’t matter . there is also animation here, but I can't upload it to the forum.
Video: https://we.tl/t-QYSyI1wBL9
Video: https://we.tl/t-QYSyI1wBL9
- Wed Oct 30, 2019 4:15 pm
- Forum: Works in Progress
- Topic: Wine and Whiskey
- Replies: 4
- Views: 5452
Wine and Whiskey
Pretty simple scene
- Mon Sep 23, 2019 11:14 am
- Forum: Works in Progress
- Topic: Spheres scene challenge
- Replies: 40
- Views: 29428
- Sun Sep 22, 2019 1:32 pm
- Forum: Works in Progress
- Topic: Spheres scene challenge
- Replies: 40
- Views: 29428