Search found 17 matches

by richardbao
Thu Oct 21, 2021 10:28 am
Forum: User Support
Topic: How to use Light group in Luxcore Standalone?
Replies: 3
Views: 2927

Re: How to use Light group in Luxcore Standalone?

Yes Light group is integrated into Luxcore standalone. The blender addon call functions from there to make it work. As a proof Felixrender wich work with Luxcore now support Light group. Btw will be nice to know a bit more about this DCC app. Why not ? top secret ;) Thanks for responding. well. the...
by richardbao
Thu Oct 21, 2021 9:24 am
Forum: User Support
Topic: How to use Light group in Luxcore Standalone?
Replies: 3
Views: 2927

How to use Light group in Luxcore Standalone?

Hey guys, Luxcore light group is a really amazing feature. I checked the blender luxcore verion tutorial, it seems the light group feature was implemented by composing different render outputs. However, i am not sure if this light group feature is also available in luxcore stand-alone version?since ...
by richardbao
Wed Aug 18, 2021 10:18 am
Forum: Development
Topic: Color spaces support (aka OpenColorIO v2.0)
Replies: 52
Views: 55891

Re: Color spaces support (aka OpenColorIO v2.0)

So, do we have "looks" implemented already? or will we? OCIO "Looks" are something similar to a macro: you can get the same result by using/chaining other OCIO tools. However it can get quite complicated so I'm adding the direct support for looks. I have added the support for OC...
by richardbao
Fri Aug 13, 2021 2:25 am
Forum: Development
Topic: Color spaces support (aka OpenColorIO v2.0)
Replies: 52
Views: 55891

Re: Color spaces support (aka OpenColorIO v2.0)

Do you have a simple test scene? May be including a comparison with Cycles if there is a difference in using filmic ? Yes, I am testing on our own DCC, so the file format is not the same though. I think the LuxCore has been implemented the same with cycle, the only difference is cycle enabled "...
by richardbao
Thu Aug 12, 2021 9:58 am
Forum: Development
Topic: Color spaces support (aka OpenColorIO v2.0)
Replies: 52
Views: 55891

Re: Color spaces support (aka OpenColorIO v2.0)

film.imagepipelines.0.0.src = lnf film.imagepipelines.0.0.display = sRGB film.imagepipelines.0.0.view = Film i am little confused with the display and view parameters. whats the difference and what are they use for? It all really depends on what your OpenColorIO configuration file defines. For inst...
by richardbao
Thu Aug 05, 2021 12:19 pm
Forum: Development
Topic: Color spaces support (aka OpenColorIO v2.0)
Replies: 52
Views: 55891

Re: Color spaces support (aka OpenColorIO v2.0)

Introduction I have added the support for color spaces to LuxCoreRender v2.6 branch. LuxCore internally works in a linear FP32 color space and any input/output color needs to be converted to/from that color space. There are currently 3 supported input/output color spaces: Nop, LuxCore and OpenColor...
by richardbao
Wed Aug 04, 2021 10:39 am
Forum: Development
Topic: Color spaces support (aka OpenColorIO v2.0)
Replies: 52
Views: 55891

Re: Color spaces support (aka OpenColorIO v2.0)

any info on the release date>?
v2.6 i guess?
by richardbao
Wed Aug 04, 2021 3:06 am
Forum: General Discussion
Topic: Luxcore render result with blender cycle result? what i did wrong here?
Replies: 7
Views: 12219

Re: Luxcore render result with blender cycle result? what i did wrong here?

Cycles image has more contrast because it is nearly a direct-light-only rendering while LuxCore image has some real global illumination: the difference is really huge. I assume Cycles has one indirect bounce at best. You should also check the color spaces/tone mapping used for LuxCore rendering, in...
by richardbao
Fri Jun 25, 2021 9:17 am
Forum: Development
Topic: Light falloff calculation functions?
Replies: 1
Views: 2179

Light falloff calculation functions?

good morning guys, i was wondering what's the light falloff function been used in luxcore? i want to add something like a point light helper to help visualize a rough range where the light will reach in the 3d editing,so I need to fetch the relation of light intensity and distance to help draw a vir...
by richardbao
Tue Jun 01, 2021 6:34 am
Forum: General Discussion
Topic: Luxcore render result with blender cycle result? what i did wrong here?
Replies: 7
Views: 12219

Re: Luxcore render result with blender cycle result? what i did wrong here?

Thank you guys for the suggestions.
i will take a closer look at each of them.
it will take some time for me, and i will post feedback when i am avaliable.
have a good one guys~