Search found 104 matches

by neo2068
Sun Aug 23, 2020 9:12 pm
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 50
Views: 6477

Re: LuxCore Online Library (LOL)

@Neo2068, are you keeping different LoL versions on the server ? I have the feeling the answer is no. We should have: - https://luxcorerender.org/lol/v2.4/ - https://luxcorerender.org/lol/v2.5/ - and so on Otherwise newer versions are likely to break old one if we keep everything under https://luxc...
by neo2068
Thu Jul 30, 2020 8:35 pm
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 50
Views: 6477

Re: LuxCore Online Library (LOL)

Yes, the addon scans the local directory to get the .blend files. After that it searches the matching preview images in the preview\local directory. After adding an asset the addon updates the assets from the server. I agree that it shouldn't do it that way. A fully offline mode in case of local ass...
by neo2068
Wed Jul 29, 2020 6:55 pm
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 50
Views: 6477

Re: LuxCore Online Library (LOL)

I have added the very first implementation of local asset support. It is very basic and probably has a lot of bugs but here it is. local assets.jpg You can add a asset by selecting it and type in the name and category in the Local panel. After that you could select an thumbnail image or let the addo...
by neo2068
Wed Jun 10, 2020 2:12 pm
Forum: News
Topic: Luxcore Online Library
Replies: 18
Views: 5247

Re: Luxcore Online Library

I didn't really understand because i was testing with object i have on my hard drive ( same as library one ) and it worked. But other stuff don't work. Thanks. Are you sure? The addon only considers assets in the table of context json file on the server and compares the hash code if it find a suita...
by neo2068
Tue Jun 09, 2020 8:09 pm
Forum: News
Topic: Luxcore Online Library
Replies: 18
Views: 5247

Re: Luxcore Online Library

And you can use your local library as well just put your blend in the same directory as the library + your blend file name to match the your thumbnails name. will do a tut on it. Sadly, that is not correct. At the moment, you cannot add assets locally but that feature is planned. Manually copied fi...
by neo2068
Sat Jun 06, 2020 2:14 pm
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 50
Views: 6477

Re: LuxCore Online Library (LOL)

I never did so. Is there anywhere a tutorial on how to get the error-log? As said, i assume it was due to interrupted Internet Connections. The download is done in a background thread. So it should not block or crash blender. You can start blender in a console window or open the terminal window ins...
by neo2068
Fri Jun 05, 2020 8:32 am
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 50
Views: 6477

Re: LuxCore Online Library (LOL)

Assets that you can not change later do not make much sense. What do you mean with that? The standard way to insert an asset is to link it. Then it cannot be changed and all data is loaded from external file. If you want to change the asset, e.g. geometry or materials then you have to switch to app...
by neo2068
Fri Jun 05, 2020 8:25 am
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 50
Views: 6477

Re: LuxCore Online Library (LOL)

Please, allow option to disable it altogether. Consider, some might use other asset managers, have their own libraries and/or are on metered connection. For now at least post what to comment out. TIA PS IMO it would be best for LOL and BlendLuxCore to be separated addons. Especially because of deve...
by neo2068
Fri Jun 05, 2020 8:21 am
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 50
Views: 6477

Re: LuxCore Online Library (LOL)

The luxcore library doesn't use cuda or rendering at all. There should be no difference between cpu or cuda. What is do you use? Can you start blender from command line and post the error log if there is any?