Search found 2323 matches

by Sharlybg
Tue May 11, 2021 10:19 am
Forum: Development
Topic: Scene texture maps resize policy
Replies: 1
Views: 41

Re: Scene texture maps resize policy

Can't wait to test it.
by Sharlybg
Mon May 10, 2021 6:46 pm
Forum: User Support
Topic: Does not seem to use my GPU
Replies: 5
Views: 56

Re: Does not seem to use my GPU

mardymarvin wrote:
Mon May 10, 2021 6:35 pm
I am just using task manager to see if the GPU is being used as it was taking longer then before to render things. I have selected all the GPU option in blender as I used to do.
What about GPUz
by Sharlybg
Mon May 10, 2021 10:37 am
Forum: Finished Work
Topic: Luxcore Animation : Memories of Sahel
Replies: 2
Views: 122

Re: Luxcore Animation : Memories of Sahel

Dez! wrote:
Mon May 10, 2021 3:38 am
Atmospheric work. Water hypnotically lubricating
Thanks Dez Glad that you Like it ;)
by Sharlybg
Sun May 09, 2021 12:57 pm
Forum: Finished Work
Topic: Luxcore Animation : Memories of Sahel
Replies: 2
Views: 122

Luxcore Animation : Memories of Sahel

Memories of Sahel is a short animaton Experimentation done with Blender 2.92 and Luxcore 2.5 MEMORIES of SAHEL_02.jpg The challenge was to perform a water surface animation With visible SDS caustics animated using the Luxcore Caustics cache feature pairing with Light tracing Youtube Link https://you...
by Sharlybg
Sat May 08, 2021 8:29 pm
Forum: User Support
Topic: Persistent Cache not loaded
Replies: 13
Views: 226

Re: Persistent Cache not loaded

Have you run one frame rendering (to create the cache file) than disabled the "Compute & Overwrite " flag and run the animation rendering ? You .blend is rendering fine here: frames.jpg Yes this what i did before but look like at some point the cache was compute withoute Light tracing enable. So en...
by Sharlybg
Fri May 07, 2021 8:31 pm
Forum: User Support
Topic: Fully empty scene takes 1.07Gb of VRam... broken?
Replies: 12
Views: 252

Re: Fully empty scene takes 1.07Gb of VRam... broken?

I remender that yesterday enabling "pack all data into blend file" just pack also LOL thumbnail.
I wish to try before confirmation.
by Sharlybg
Fri May 07, 2021 6:15 pm
Forum: User Support
Topic: Persistent Cache not loaded
Replies: 13
Views: 226

Re: Persistent Cache not loaded

I maybe on a good stream now. Running a second and small low quality test anim to confirm before final frame. :)
GOOD_1.mp4
(1.03 MiB) Downloaded 5 times
by Sharlybg
Fri May 07, 2021 2:29 pm
Forum: Development
Topic: Cycle X (and OpenCL)
Replies: 53
Views: 3708

Re: Cycle X (and OpenCL)

Yes sure i understand. I am running an animation currently while wondering if i can't render multiple frame at once because of reload everything
each time. But the feature seem to be already in place as Dade said it is Blendluxcore side now to make it available for user. ;)
by Sharlybg
Fri May 07, 2021 9:45 am
Forum: User Support
Topic: Persistent Cache not loaded
Replies: 13
Views: 226

Re: Persistent Cache not loaded

This Blinking is gonna run me Crazy :| . No matter what i do it is breaking the cache is persistent so why it is changing without periodic update ?

POOL0001-0500.mp4
(710.28 KiB) Downloaded 15 times
by Sharlybg
Fri May 07, 2021 8:49 am
Forum: User Support
Topic: Persistent Cache not loaded
Replies: 13
Views: 226

Re: Persistent Cache not loaded

I have simplified the cache by using only caustic cache no more envi or indirect cache.
And it is still unstable with a persistent cache.
Is it a bug i really want to complete this project.