Search found 1228 matches

by Sharlybg
Tue Nov 12, 2019 4:57 pm
Forum: User Support
Topic: Luxrender vs Cycles NOISE
Replies: 6
Views: 111

Re: Luxrender vs Cycles NOISE

Dade wrote:
Tue Nov 12, 2019 3:58 pm
I guess you need to set the glass to architectural glass or use: viewtopic.php?f=5&t=1474
available in last builds ?
by Sharlybg
Tue Nov 12, 2019 4:52 pm
Forum: User Support
Topic: Luxrender vs Cycles NOISE
Replies: 6
Views: 111

Re: Luxrender vs Cycles NOISE

will be better to have the blend file.
It is easy to kill performance when uncontroled artificial light and env light are mixed for new user. Also sometime Clamp value is not correctly set or not used at all.

in your scene there is alot of reflective surface so not sure PGI will help you that much.
by Sharlybg
Tue Nov 12, 2019 11:29 am
Forum: Development
Topic: Front and back material transparency (aka light invisible object)
Replies: 22
Views: 2342

Re: Front and back material transparency (aka light invisible object)

Look like the feature is broken :

2.8 blend
broken_bckfront_opacity.blend
(648.12 KiB) Downloaded 3 times
by Sharlybg
Mon Nov 11, 2019 11:48 am
Forum: Development
Topic: User defined and driven importance sampling
Replies: 6
Views: 119

Re: User defined and driven importance sampling

will this be useable in Blender ? because in the past this work only in luxrender interface.
by Sharlybg
Fri Nov 08, 2019 3:06 pm
Forum: General Discussion
Topic: CGI tech news box
Replies: 190
Views: 50979

Re: Adaptive Environment Sampling on CPU and GPU

Adaptive Environment Sampling on CPU and GPU Ohoh, their solution, when compare to LuxCore Env. Light Visibility Cache, is a classic trade off between memory usage and quality: ELVC requires a LOT more memory/pre-processing to works well but it deliver better results ( if you use enough memory/pre-...
by Sharlybg
Wed Nov 06, 2019 9:37 am
Forum: Development
Topic: MaxLuxCore - 3ds Max Integration for LuxCore
Replies: 115
Views: 30532

Re: MaxLuxCore - 3ds Max Integration for LuxCore

Yes, you right about that, I'll try my best but I'm so busy and it may take some time.
Thank you for your advice.
We miss you alot. very good job. my friend (a max user )is going to test it.
by Sharlybg
Tue Nov 05, 2019 1:42 pm
Forum: News
Topic: Luxcore Online Library
Replies: 3
Views: 214

Re: Luxcore Online Library

Dade wrote:
Tue Nov 05, 2019 10:21 am
This is a very good news :!:
Egert_Kanep wrote:
Tue Nov 05, 2019 11:04 am
Awesome stuff, nice work!
Thanks you guys ;)
by Sharlybg
Tue Nov 05, 2019 8:55 am
Forum: News
Topic: Luxcore Online Library
Replies: 3
Views: 214

Luxcore Online Library

Hey guys ! After more than a year of hard work Dravia.Studio and Luxcore team are very proud to share with you LOL the Luxcore Online Library. The main goal of this project is to make the step to luxcore a lot easier than before : https://youtu.be/YdRDO4oSUg4 __ Download dozens of free 3D models for...
by Sharlybg
Thu Oct 31, 2019 11:35 pm
Forum: Development
Topic: PhotonGI caustic cache re-factoring
Replies: 94
Views: 8419

Re: PhotonGI caustic cache re-factoring

At the end how many settings will be need to set caustics cache. If only we can find a universal settings and hide all those parameter. It is really intimidating even for a not so young lux user :?