Search found 603 matches

by Sharlybg
Fri Nov 16, 2018 8:31 pm
Forum: Finished Work
Topic: Fast Kitchen
Replies: 6
Views: 130

Re: Fast Kitchen

Clean design, nice render. One small thing, looks like the door handle on the right-side door is the same material as the wall. The left-side door handle is metallic. Thanks ! the shader is the same as the door is a Alt+D duplicate such kind of thing happen some time. The day light simulation isn't...
by Sharlybg
Fri Nov 16, 2018 8:27 pm
Forum: Works in Progress
Topic: Smoke
Replies: 8
Views: 129

Re: Smoke

I'll upload the scene when I'm done rendering so you can look at the settings.
btw You should consider to upload it as an official test scene.
by Sharlybg
Fri Nov 16, 2018 7:33 pm
Forum: Finished Work
Topic: Fast Kitchen
Replies: 6
Views: 130

Fast Kitchen

Just want to share with you my last kitchen rendering. rendered on Bidir engine for 8hr on I7 8700k. Just have to add that it could easily rendered on bidir for just 3hr with better clamping value ( i had set an overkilling 500 clamping value ). I also do it under Path oCL for just an hour with Sing...
by Sharlybg
Fri Nov 16, 2018 7:06 pm
Forum: Works in Progress
Topic: Smoke
Replies: 8
Views: 129

Re: Smoke

Very nice smoke can't wait for the anim :D
by Sharlybg
Thu Nov 15, 2018 4:11 pm
Forum: Finished Work
Topic: Arne Jacobsen Visor floor lamp
Replies: 2
Views: 101

Re: Arne Jacobsen Visor floor lamp

Nice clean and simple ;)

what is your computer spec ?
by Sharlybg
Tue Nov 13, 2018 10:25 pm
Forum: User Support
Topic: Different exposure when rendering different parts of the image
Replies: 19
Views: 223

Re: Different exposure when rendering different parts of the image

Anyway your image look already unbelievable can't wait the end ;)
by Sharlybg
Tue Nov 13, 2018 9:09 am
Forum: Development
Topic: Direct Light Sampling Cache (aka Light cache part I)
Replies: 38
Views: 4739

Re: Direct Light Sampling Cache (aka Light cache part I)

DLSC will now use not less than 512 samples for all env. light sources (but sun): infinite, constant infinite and sky2 light source. Most env. light sources are hard to sample and can lead to wrong cache entries. So LuxCore will now use not less than 512 samples for them.
Thanks smart decision !
by Sharlybg
Mon Nov 12, 2018 9:34 pm
Forum: Finished Work
Topic: The I N D I N I E house
Replies: 15
Views: 592

Re: The I N D I N I E house

Man are you actually located in Ivory Coast as stated in your profile ? How's the archviz business going there ? . Yes currently living in Abidjan ;) . Like many African City there is a recent investment that give boost the architectural business in general. But for an Artist like me here in Abidja...
by Sharlybg
Sat Nov 10, 2018 9:20 pm
Forum: General Discussion
Topic: it was better before
Replies: 13
Views: 318

Re: it was better before

There are many things that can give an extra natural look to an image. But to my point of view and what i use to see in my daily works/test/practice/research is Light bounce quality. And this is more obvious when it come to interior rendering. Speaking of that particular case it is obvoius to said t...
by Sharlybg
Sat Nov 10, 2018 8:11 pm
Forum: Finished Work
Topic: The I N D I N I E house
Replies: 15
Views: 592

Re: The I N D I N I E house

PS: Maybe, you can make a fluffy carpet made from hairs like B.Y.O.B. showed once. I remenber i didn't care a lot about carpet detail and it is a mistake i should just erase (remenber my san pedro bedroom).I will not forget that one. As everything get a lot of attention and details it is really obv...