Search found 1713 matches

by Sharlybg
Mon Jul 06, 2020 3:41 pm
Forum: Development
Topic: Optix/RTX support
Replies: 12
Views: 506

Re: Optix/RTX support

Added the support for (multi-key) motion blur with Optix:
Can't wait to test it ! :D btw 260K for just a Luxball :shock:
by Sharlybg
Mon Jul 06, 2020 9:37 am
Forum: User Support
Topic: Trying to nail down the LEGO material
Replies: 5
Views: 645

Re: Trying to nail down the LEGO material

That did the trick. Thanks, Sharly! :D That just earned you another like on that vid
Happy that it help you ;)
by Sharlybg
Sun Jul 05, 2020 7:00 pm
Forum: Tutorials, Tips and Tricks
Topic: Luxcore Shadow catcher
Replies: 0
Views: 58

Luxcore Shadow catcher

SC.jpg
Want to integrate any model into a photo or an HDRi ?
learn to use luxcore shadow catcher feature.

Support the channel and LOL library project here : https://www.patreon.com/Draviastudio
Download luxcore Beta 1 here :
viewtopic.php?f=9&t=736
by Sharlybg
Sun Jul 05, 2020 5:43 pm
Forum: User Support
Topic: Trying to nail down the LEGO material
Replies: 5
Views: 645

Re: Trying to nail down the LEGO material

Try to experiment with absorption color in luxcore shader node. It can change color depending of the view angle. i use this effect for my carpaint tut here :

https://youtu.be/KFbk_JxPUj4
by Sharlybg
Sun Jul 05, 2020 3:37 pm
Forum: Computer Graphic News
Topic: Monte Carlo Geometry Processing
Replies: 1
Views: 87

Monte Carlo Geometry Processing

An amazing use of rendering solution applied to geometry processing. https://youtu.be/oHLR287rDRA The paper "Monte Carlo Geometry Processing: A Grid-Free Approach to PDE-Based Methods on Volumetric Domains" is available here: https://www.youtube.com/redirect?q=https%3A%2F%2Fwww.cs.cmu.edu%2F%7Ekmcra...
by Sharlybg
Fri Jul 03, 2020 5:29 pm
Forum: News
Topic: Luxcore Online Library
Replies: 18
Views: 3756

Re: Luxcore Online Library

New furniture category are in they way to the LOL library. Patron only assets !
LoL furniture.jpg
by Sharlybg
Wed Jul 01, 2020 3:40 pm
Forum: Finished Work
Topic: Nice Radio
Replies: 2
Views: 156

Re: Nice Radio

It is pretty well done and very clean. i like the Radio Style and the fresh clean mood of the image.
by Sharlybg
Wed Jul 01, 2020 3:14 pm
Forum: General Discussion
Topic: Book shelves Scripting
Replies: 2
Views: 136

Re: Book shelves Scripting

B.Y.O.B. wrote:
Wed Jul 01, 2020 2:18 pm
I can write such a script, if you send me a scene with the book models (so I can check how the origin is positioned, how they are scaled etc.).
You're awesome !
Done via PM :D
by Sharlybg
Wed Jul 01, 2020 12:21 pm
Forum: General Discussion
Topic: Book shelves Scripting
Replies: 2
Views: 136

Book shelves Scripting

i am stuck with an issue. i'am trying to fill many bookshelves as fast as possible. i've look arround for Blender book gen addon ( Book Generator/Bookmaker/Bookwizard) but there is always this missing feature that make harder to use properlly (book shader+texture aren't realistic/sometime book model...
by Sharlybg
Tue Jun 30, 2020 7:16 pm
Forum: Development
Topic: New Random/Sobol sampler progressive, cache-friendly and OoC modes
Replies: 16
Views: 1594

Re: New Random/Sobol sampler progressive, cache-friendly and OoC modes

This mode is even slower (it renders about x * 32 samples per pixel instead of 1) to cover all the image and its main benefit is for OoC because most samples will reuse the same data cached from CPU ram. I have sincerely some problem to test OoC rendering at the moment. First of all, I lack a test ...