Search found 2730 matches

by Sharlybg
Tue Mar 20, 2018 1:40 pm
Forum: General Discussion
Topic: Microsoft & Nvidia RTX
Replies: 2
Views: 4479

Microsoft & Nvidia RTX

Just fall on this when reading : Microsoft and Nvidia show RTX. https://www.forbes.com/sites/davealtavilla/2018/03/19/nvidia-and-microsoft-lay-foundation-for-photorealistic-gaming-with-real-time-ray-tracing/#2a38b4f46e31 https://youtu.be/jkhBlmKtEAk It's like all upcoming GPU are going to have more ...
by Sharlybg
Mon Mar 19, 2018 11:19 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 531841

Re: BlendLuxCore Development

No because architectural glass requires to have "straight" shadow rays while this is not possible with rough glass. However there may be more than one work around. For instance, I guess you are using symmetrical lengths for eye/light pats; have you tried to use something like 6/2 instead ...
by Sharlybg
Mon Mar 19, 2018 10:34 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 531841

Re: BlendLuxCore Development

B.Y.O.B. wrote: Mon Mar 19, 2018 9:51 pm The long awaited light groups are nearly finished :D
Here's a video: https://www.youtube.com/watch?v=TgqHZtW ... dex=7&t=0s
Good job ! this how we do it :D
by Sharlybg
Mon Mar 19, 2018 10:31 pm
Forum: Works in Progress
Topic: Japan taste
Replies: 12
Views: 9827

Re: Japan taste

And also Ryzen Gen 2700X is going replace both 1700x and 1800x at a price lower than 1700x for performance a bit better than current 1800x.

https://www.pcgamesn.com/amd-ryzen-2-27 ... benchmarks
by Sharlybg
Sun Mar 18, 2018 4:37 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 531841

Re: BlendLuxCore Development

Just wanna know :

Is there any possibility to add roughness control to architectural glass ?
Will be nice to have this. To speed up Bidir engine i currently use low path/eye deph number( 2 to 4 or 6 max for both).But this method result in very dark Rough glass.
by Sharlybg
Sun Mar 18, 2018 2:43 pm
Forum: News
Topic: LuxCoreRender v2.0alpha7 released
Replies: 8
Views: 8768

Re: LuxCoreRender v2.0alpha7 released

Thanks you Guys going to Test it ! :P
by Sharlybg
Sun Mar 18, 2018 2:28 pm
Forum: Finished Work
Topic: Hair test
Replies: 1
Views: 3004

Re: Hair test

WOW :shock:

Amazing. And only 5mn ! Bravo
by Sharlybg
Sun Mar 18, 2018 1:11 am
Forum: Finished Work
Topic: Bandos Godsword (fan art)
Replies: 3
Views: 4229

Re: Bandos Godsword (fan art)

Nice modeling texturing and lighting ! ;)
by Sharlybg
Sat Mar 17, 2018 12:15 pm
Forum: User Support
Topic: alpha06 bugs
Replies: 46
Views: 27945

Re: alpha06 bugs

I should have fixed the problem:
Thanks you !
by Sharlybg
Sat Mar 17, 2018 12:17 am
Forum: User Support
Topic: alpha06 bugs
Replies: 46
Views: 27945

Re: alpha06 bugs

B.Y.O.B. wrote: Fri Mar 16, 2018 11:13 pm Can you upload a test scene?
Here it is thanks you for taking time to look it !

https://drive.google.com/open?id=1XnCW- ... Mpyv4VH2YE